Christianity

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Christianity was a prominent world religion centred around Jesus Christ.[a]

The Gallows Town church.
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Practice in Gallowmere

Christianity was practiced in the kingdom of Gallowmere during the 13th and 14th centuries (and likely earlier as well). The settlement of Gallows Town had a small church where its people gathered in worship. In the nearby graveyard, the graves of many dead were marked by wooden and stone crosses. There was also a prominent statue of an angel positioned roughly in the middle of the graveyard.

Gallowmere was also home to a monastic order that oversaw the local asylum. However, its members went insane after the disappearance of the head monk.[1][1.1]

Practice in Victorian London

 
Angel statue and chapel in Whitechapel.

The people of 19th century London still practiced Christianity. This was most evident in the Whitechapel graveyard which featured a chapel and a statue of a praying angel. The coffins of the (un)dead there also bore crosses on their front.

Behind the scenes

Development

MediEvil (1998 original)

 
Pre-release Mad Monk.

The original game was set to have more religious references. The Hilltop Mausoleum level was originally called The Desecrated Church,[2] and the Mad Monks in The Asylum Grounds were previously human and clasped their hands in prayer.[3] According to the game's designer Jason Wilson, such elements had to be removed from the game due to the deep religious views of some of the United States.[4][5][6][7]

MediEvil (1999 Japanese original)

 
Loading screen showing the Japanese name of The Hilltop Mausoleum, 教会 (Church).

The original name of The Hilltop Mausoleum level was partially restored in the Japanese version where it is called Church (教会, Kyōkai).

Notes

  1. Christianity and Jesus Christ are never directly mentioned in the MediEvil games. However, beginning with the second game, real world locations and people are referenced, which shows us that the MediEvil world is similar to ours in some respects. Additionally, many Christian symbols appear throughout the games, necessitating the existence of the religion (or one like it) in the world of MediEvil.

References

  1.   MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.
    1. Mad Monks entry in the Book of Gallowmere in   MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.
  2. MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
  3. MediEvil ECTS Pre-Alpha. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
  4.   "We might speak the same language but there are cultural differences between the UK and the US. We had to make a number of concessions to the US due to the deep religious views of some States."Jason Wilson (@GunnWriter) on X (formerly Twitter) (archived version at Internet Archive Wayback Machine). Published October 8, 2019. Retrieved November 1, 2024.
  5.   "I do remember that we even had to rename things - I remember that anything involving religion was an issue."Jason Wilson (@GunnWriter) on X (formerly Twitter) (archived version at Internet Archive Wayback Machine). Published November 12, 2019. Retrieved May 15, 2021.
  6.   "They were opposed to the violence and destruction going on in places like a church. It was simply a case or[sic] renaming everything so it wasn’t deemed too holy."Jason Wilson (@GunnWriter) on X (formerly Twitter) (archived version at Internet Archive Wayback Machine). Published August 9, 2018. Retrieved May 15, 2021.
  7.   "...So ‘Church’ became ‘Hilltop Mausoleum’ and so on."Jason Wilson (@GunnWriter) on X (formerly Twitter) (archived version at Internet Archive Wayback Machine). Published April 8, 2021. Retrieved May 16, 2021.

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