Mecha Imps

Mecha Imps were huge robots that were built by the Imps to steal the crops in the Scarecrow Fields.

Mecha Imp
MediEvil2019-BookOfGallowmere-EnemiesIcon.png
MediEvil2019-MechaImp-BookOfGallowmere.png
Biographical information
AKA Metal Machine[1]
MetalScarecrow Machine[2][2.1]
Gameplay information
MediEvil
Soul type Major Evil[3]
Health 200 HP (head and body altogether)[3]
Damage dealt[3] Contact: 18 HP
  • Sharpness 18
  • Weight 0
  • Fire 0
  • Magic 0

Fireball: 8 HP

  • Sharpness 0
  • Weight 0
  • Fire 8
  • Magic 0
Damage taken[3] Sharpness Standard (1x)

Weight Standard (1x)

Fire Standard (1x)

Magic Standard (1x)

Entity SfWickermanHead
SfWickerman
MediEvil: Resurrection
Health 800 HP[3]
Behind the scenes information
Appears in
Trophies
Impaired Drivers Impaired Drivers
Defeat both Mecha Imps and their taunting Imp pilots.
"Beware of mischief makers in metal machines! Who knows what dark sorcery brings their metal limbs to life! It would be good to see the back of such menaces!"
― A book in the Scarecrow Fields.

Characteristics

Appearance

Canonical account

Mecha Imps were tall, humanoid metal machines constructed and controlled by Imps. They had a mobile head that could turn to face their target. Their backs were exposed, revealing the control centre where an Imp used levers to move the machine. At the front of their torso was a small window allowing the controlling Imp to see what's ahead.

Apocryphal account

Some sources indicate that there was a bumper sticker on their back that read "Stomp U".

Abilities

Mecha Imps could walk and spin around. Their heads could turn 360 degrees like that of an owl. Additionally, they could spit fireballs at their target.

Gameplay

Strategy

As suggested by their name, Mecha Imps are huge robots controlled by Imps. You must first shoot the head of the monster with a ranged weapon, preferably the Crossbow. After you destroy its head, you have to face its back and shoot the Imp that controls it from behind. Beware, though, the robot can spin in place and the head spits fire!

MediEvil (1998 original)

Animations

The body of the Mecha Imps has two animations. The head doesn't have any animations and turns using code instead.

Official Strategy Guide entry

These mechanized contraptions are a bit menacing at first. Their heads shoot balls of fire at you and, if you get caught between their legs, you're sure to lose some precious life energy. The trick to felling these "Goliaths" is to dash underneath them (between their legs) right away and first shoot out the head with a projectile weapon, then go for the puny little Imp who's revealed operating the controls in its back. Eight or nine hits on each will bring them down with a bang.[1]

MediEvil: Resurrection

An Adventurer's Guide to Monsters entry

Imps have always had a chip on their shoulder about their lass than imposing stature, but surely the creation of 40 feet high robot representatives is a bit of an overreaction. Still, no one can argue with the effectiveness of such a beast (complete with metallic stomping boots and fireball attack). The key to bringing these unwieldy creatures down is to dart through their legs and shoot out their metal heads. Once done, the adventurer's focus must switch to the pesky imp operators themselves. If one keeps hitting this annoying blighter at the controls the Mecha will eventually be felled with a satisfying ker- thump, good riddance![4][4.1]

MediEvil (2019 remake)

Book of Gallowmere entry

Industrious thieving Imps built these powerful machines to steal crops from the farmers. I think they'd do better mass producing these things and selling 'em to the farmers, but hey - thieves gotta thieve.[5][5.1]

Behind the scenes

Development

Originally, Mecha Imps were conceptualised as wicker men. This iteration of Mecha Imps can still be seen in the MediEvil Rolling Demo as well as the MediEvil ECTS Pre-Alpha.[6][7] They are nearly the same in appearance, except they have an opening at the front and are not metallic but wooden. This pre-release version stays in place, shooting fireballs at Dan as well as releasing crows from their torsos in a fashion similar to the scarecrows. They can be defeated by shooting their head just like in the final game. Doing so will award Dan with 100 points.[6][7]

Evolution of the Mecha Imps

Gallery

Main article: Images of Mecha Imps

In other languages

MediEvil: Resurrection

Language Name
French (France) Mecalutins
German Mecha-Kobolde
Italian Folletti meccanici
Spanish (Spain) Mega diablillos

MediEvil (2019 remake)

Language Name
Arabic العفاريت الآلية
aleafarit alalya
Bulgarian Механични дяволчета
Mekhanichni dyavolcheta
Croatian Mehanički vražići
Czech Trpastroj
Danish Gnomrobotter
Dutch Mecha-monsters
Finnish Pikkupiru-mechat
French (France) Méca-diablotins
German Mecha-Kobolde
Greek Μηχανοδαιμόνια
Michanodaimónia
Hungarian Gépimpek
Italian Demonietti meccanici
Japanese ロボットインプ
Robottoinpu
Norwegian Maskingnomer
Polish Mechaniczne chochliki
Portuguese (Brazil) Diabretes Mecânicos
Portuguese (Portugal) Diabretes Mecânicos
Romanian Drăcușori Mecanici
Russian Технобесенята
Tekhnobesenyata
Spanish (LatAm) Mecagoblins
Spanish (Spain) Robodiablillos
Swedish Mekaniska Otyg
Turkish Meka İmpler

See also

References

  1. 1.0 1.1 MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
  2.   MediEvil NAVIGATION BOOK. Published by Sony Magazines Deluxe on July 20, 1999.
    1. Page 25 of   MediEvil NAVIGATION BOOK. Published by Sony Magazines Deluxe on July 20, 1999.
  3. 3.0 3.1 3.2 3.3 3.4 Original research by Dan's Friend.
  4.   MediEvil: Resurrection. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on September 1, 2005.
    1. An Adventurer's Guide to Monsters in   MediEvil: Resurrection. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on September 1, 2005.
  5.   MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.
    1. Book of Gallowmere in   MediEvil. Developed by Other Ocean Emeryville. Published by Sony Interactive Entertainment on October 25, 2019.
  6. 6.0 6.1 MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
  7. 7.0 7.1 MediEvil ECTS Pre-Alpha. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.

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