Cemetery Hill: Difference between revisions

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Gargoyles or no, Dan can head left to discover an [[Energy Vial]] in a covered stall with the [[Merchant Gargoyle]]. Clear the zombies and press on, or use the nearby [[Energy Bomb]] to wipe them out.  
Gargoyles or no, Dan can head left to discover an [[Energy Vial]] in a covered stall with the [[Merchant Gargoyle]]. Clear the zombies and press on, or use the nearby [[Energy Bomb]] to wipe them out.  


Head right from the entrance and chop a couple more zombies to find an entryway blocked by a boulder. There has to be a way in. Head back to the left and around the conveniently-placed lava pool to head uphill, then drop off to the left at the first bend into a knoll with a chest. Smack a couple of [[Headless Zombies]] and grab the Club. Smash the boulders in this area to get out.
Head right from the entrance and chop a couple more zombies to find an entryway blocked by a boulder. There has to be a way in. Head back to the left and around the conveniently-placed lava pool to head uphill, then drop off to the left at the first bend into a knoll with a chest. Smack a couple of [[Headless Zombies]] and grab the [[Club]]. Smash the boulders in this area to get out.


Head back to the boulder on the right and give it a whack to enter a new room. The camera angles can get a bit wonky at times, but have a convo with the [[Information Gargoyle]] to discover that this is an old coven dwelling. Kill the sundry zombies here, then bash the bookcase on the right.
Head back to the boulder on the right and give it a whack to enter a new room. The camera angles can get a bit wonky at times, but have a convo with the [[Information Gargoyle]] to discover that this is an old coven dwelling. Kill the sundry zombies here, then bash the bookcase on the right.
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