Draft:Headless Zombies: Difference between revisions

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{{Template:Infobox enemy
{{Template:Infobox enemy
|name = Headless Zombies
|name = Headless Zombies
|soul = {{BadSoul}}
|aka = Ghouls{{Bookref|MED-Prima}}
|image = {{#tag:tabber|MediEvil=<tabber>Type A=<br><br>[[File:Headless_zombie.png|196px]]<br> |-|Type B=<br><br>[[File:Headless_Zombie_2.PNG|168px]]<br> </tabber><br>{{!}}-{{!}}Resurrection=<br>[[File:Image20.png|179px]]<br> }}
|soul = {{MinorEvilSoul}}
|medievil = [[Cemetery Hill:MediEvil|Cemetery Hill]], [[Return to the Graveyard:MediEvil|Return to the Graveyard]], [[Inside the Asylum:MediEvil|Inside the Asylum]]
|image =  
|mresurrection = [[Cemetery Hill:Resurrection|Cemetery Hill]], [[Return to the Graveyard:Resurrection|Return to the Graveyard]], [[Inside the Asylum:Resurrection|Inside the Asylum]]}}'''Headless Zombies '''are enemies from ''[[MediEvil]]'' and ''[[MediEvil: Resurrection]]''. They can be found in [[Cemetery Hill]], [[Return to the Graveyard]], and [[Inside the Asylum]] levels. 
|medievil = [[Cemetery Hill (MediEvil)|Cemetery Hill]], [[Return to the Graveyard (MediEvil)|Return to the Graveyard]], [[Inside the Asylum (MediEvil)|Inside the Asylum]]
A more deranged version of the original [[zombies]] that you usually encounter, they will charge at [[Dan]] on sight at a very high speed, they are slightly stronger than other zombies and will take longer to dispatch. The best way to be rid of these creatures is to take them down as fast as possible before they become a nuisance.
|mresurrection = [[Cemetery Hill (Resurrection)|Cemetery Hill]], [[Return to the Graveyard (Resurrection)|Return to the Graveyard]], [[Inside the Asylum (Resurrection)|Inside the Asylum]]}}
==Description==
{{quote|Use the bomb in this chest to take out any lingering Ghouls, then take the Energy Vial sitting on the grassy platform.|}}
===''MediEvil: Resurrection''===
'''Headless Zombies '''are enemies found in [[Cemetery Hill]], [[Return to the Graveyard]], and [[Inside the Asylum]]. A more deranged version of the [[zombies]] that you usually encounter, they will charge at [[Dan]] on sight at a very high speed, they are slightly stronger than other zombies and will take longer to dispatch. The best way to be rid of these creatures is to take them down as fast as possible before they become a nuisance.
The lack of head (and hence one presumes also brain) has not prevented these aggressive characters from perfecting a devastating charge attack. This shoulder butt can impart tremendous damage, and so the perceptive adventurer should focus on sidestepping each stampeding assailant before rounding on them to attack fast with the melee weapon of his choice.
==Gallery==
==Gallery==
<tabber>Artwork=
{{Empty section|Gallery}}
<gallery hideaddbutton="true" spacing="small">
==See also==
med13_small.jpg|Concept art.
*[[Regal Zombies]]
</gallery>
*[[Zombie Guards]]
|-|Screenshots=
*[[Zombies]]
<gallery hideaddbutton="true" spacing="small">
Zombies.PNG|Headless zombies in the Cemetery Hill level.
</gallery>
</tabber>


==Trivia==
==Trivia==
* In an early ''MediEvil'' incarnation, they were going to appear in [[The Graveyard]] level, but were removed from the final release.
* In an early incarnation of ''MediEvil'', they were going to appear in [[The Graveyard]] level.
*They appeared in the [[Pumpkin Gorge:MediEvil|Pumpkin Gorge]] level in the ''MediEvil'' trailer featured on the PlayStation Plus Video Preview '97 VHS. However, just like the zombies, they never made it into the final game release.
*They appeared in the [[Pumpkin Gorge]] level in the ''MediEvil'' trailer featured on the ''PlayStation Plus Video Preview '97'' VHS. However, just like the zombies, they never made it into the final game release.
*They are called "Ghouls" in ''MediEvil'''s .{{Bookref|MED-Prima}}
 
==References==
{{Reflist}}
 
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:MediEvil enemies]]
[[Category:Enemies in MediEvil]]
[[Category:MediEvil: Resurrection enemies]]
[[Category:Enemies in MediEvil: Resurrection]]