Sailor Zombies: Difference between revisions

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They take quite a few hits from weapons, so ranged weapons are most recommended. When killed, their corpses will either be destroyed or they will fall to the ground. If they fall to the ground, they can be taken under control by the [[Octomators]]. Once possessed, they are faster and can evade/block Dan's attacks. To prevent this, the [[Hammer]], [[Pistol]], [[Blunderbuss]], or [[Gatling Gun]] should be used to destroy their corpses.
They take quite a few hits from weapons, so ranged weapons are most recommended. When killed, their corpses will either be destroyed or they will fall to the ground. If they fall to the ground, they can be taken under control by the [[Octomators]]. Once possessed, they are faster and can evade/block Dan's attacks. To prevent this, the [[Hammer]], [[Pistol]], [[Blunderbuss]], or [[Gatling Gun]] should be used to destroy their corpses.
==Gallery==
==Gallery==
<gallery bordercolor="transparent" hideaddbutton="true" spacing="small" widths="230">
{{Empty section|Gallery}}
SailorZombie.png|Concept art.
</gallery>


[[it:Marinaio Zombi]]
[[it:Marinaio Zombi]]
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Enemies in MediEvil 2]]
[[Category:Enemies in MediEvil 2]]