The Asylum Grounds: Difference between revisions

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historia>ZanyDragon
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|southwest = [[The Sleeping Village]]
|southwest = [[The Sleeping Village]]
|northeast = [[Inside the Asylum (MediEvil)|Inside the Asylum]]}}  
|northeast = [[Inside the Asylum (MediEvil)|Inside the Asylum]]}}  
[[File:Med1AGMap.jpg|272px|thumb|Map from the [[MediEvil: The Official Strategy Guide|Official Strategy Guide]].]]{{Quote|You dare challenge Jack of the Green? For someone without skin, you've got a lot of nerve!}}
[[File:Med1AGMap.jpg|272px|thumb|Map from the [[MediEvil: The Official Strategy Guide|Official Strategy Guide]].]]
 
{{Quote|You dare challenge Jack of the Green? For someone without skin, you've got a lot of nerve!}}
 
{{nihongo|'''The Asylum Grounds'''|迷宮のジャック|Meikyū no jakku}} is a level in ''[[MediEvil]]''. It is not available in ''[[MediEvil: Resurrection]]''. [[Daniel]] encounters the master of the maze, [[Jack of the Green]], who promises to reward him if he solves his riddles.
{{nihongo|'''The Asylum Grounds'''|迷宮のジャック|Meikyū no jakku}} is a level in ''[[MediEvil]]''. It is not available in ''[[MediEvil: Resurrection]]''. [[Daniel]] encounters the master of the maze, [[Jack of the Green]], who promises to reward him if he solves his riddles.
==Walkthrough==
==Walkthrough==
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{{clear}}  
{{clear}}  
__NOTOC__


==Characters==
==[[Book of Gallowmere]]==
 
===[[:Category:Friendlies|Friendlies]]===
===Allies===
{{MobileLayout|desktop=
{{MobileLayout
|dekstop=
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table" style="margin-right:auto;"
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table" style="margin-right:auto;"
{{!}}[[File:GargChar.png|150px|link=Information Gargoyle]]
{{BestiaryEntry|Jack of the Green}}
{{!}}'''Information Gargoyles'''<br />These ugly fellows are often overlooked by all but the wisest of heroes. They do not particularly like Sir Dan, as they know how much of a failure he was when he was alive. Fortunately, Gargoyles can't resist showing of how clever they are and will often give Dan handy hints and clues that can aid him on his quest.
{{BestiaryEntry|Merchant Gargoyle}}
{{!}}-
{{!}}[[File:MerChar.png|150px|link=Merchant Gargoyle]]
{{!}}'''Merchant Gargoyles'''<br />These miserable creatures exist only to drain brave heroes of their treasure. However, they must always offer something in return. If you see one of these merchant gargoyles on your travels, see if they have anything to offer that might be of use to you.
{{!}}}
{{!}}}
|mobile=
|mobile=
====[[Information Gargoyles]]====
{{BestiaryEntry|Jack of the Green|mobile}}
These ugly fellows are often overlooked by all but the wisest of heroes. They do not particularly like Sir Dan, as they know how much of a failure he was when he was alive. Fortunately, Gargoyles can't resist showing of how clever they are and will often give Dan handy hints and clues that can aid him on his quest.
{{BestiaryEntry|Merchant Gargoyle|mobile}}
====[[Merchant Gargoyles]]====
These miserable creatures exist only to drain brave heroes of their treasure. However, they must always offer something in return. If you see one of these merchant gargoyles on your travels, see if they have anything to offer that might be of use to you.
}}
}}


===Villains===
===[[:Category:Enemies|Enemies]]===
{{MobileLayout|desktop=
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table" style="margin-right:auto;"
{{!}}[[File:JackChar.png|150px|link=Jack of the Green]]
{{!}}'''Jack of the Green'''<br />The master of riddles, keeper of the maze. No-one has ever solved his riddles, so no-one has ever left the maze.
{{!}}}
|mobile=
====[[Jack of the Green]]====
The master of riddles, keeper of the maze. No-one has ever solved his riddles, so no-one has ever left the maze.
}}
==Enemies==
{{MobileLayout|desktop=
{{MobileLayout|desktop=
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table" style="margin-right:auto;"
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table" style="margin-right:auto;"
{{!}}[[File:MonkEnem.png|100px|link=Mad Monks]]
{{BestiaryEntry|Mad Monks}}
{{!}}'''Mad Monks'''<br />The keepers of the grounds of madness, they bash away at Daniel with their sturdy shovels. If they're not patrolling the area, they can be found sleeping in holes in the ground. They can be awakened by ringing the nearby bells.
{{BestiaryEntry|Hedges}}
{{!}}}
 
{{{!}} border="1" cellpadding="1" cellspacing="1"  class="article-table" style="margin-right:auto;width: 100%;"
{{!}}
<p style="text-align:center">'''Hedge Sculptures'''</p>
 
<p style="text-align:center">Evil hedges animated<br />by Zarok's dark magic.</p>
<p style="text-align:center">
</p>
{{!}}[[File:HedgeEnem1.png|100px|link=Hedge Sculptures]]<p style="text-align:center">'''Hedge Dragon'''</p>
{{!}}[[File:HedgeEnem2.png|100px|link=Hedge Sculptures]]<p style="text-align:center">'''Hedge Zarok'''</p>
{{!}}[[File:HedgeEnem3.png|100px|link=Hedge Sculptures]]<p style="text-align:center">'''Hedge Octopus'''</p>
{{!}}[[File:HedgeEnem4.png|100px|link=Hedge Sculptures]]<p style="text-align:center">'''Hedge Man'''</p>
<p style="text-align:center">
</p>
{{!}}}
{{!}}}
|mobile=
|mobile=
===[[Mad Monks]]===
{{BestiaryEntry|Mad Monks|mobile}}
The keepers of the grounds of madness, they bash away at Daniel with their sturdy shovels. If they're not patrolling the area, they can be found sleeping in holes in the ground. They can be awakened by ringing the nearby bells.
{{BestiaryEntry|Hedges|mobile}}
===[[Hedge Sculptures]]===
*Hedge Dragon
*Hedge Zarok
*Hedge Octopus
*Hedge Man
}}
}}
==Items==
==Items==
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