Mean Old Dragon: Difference between revisions

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    In [[MediEvil|MediEvil, ]] the dragon can't be hit with melee or projectile weapons since he hides behind the walls of the cave. When he's ready to attack, he sticks out his head and breathes fire towards Dan. There are several platforms around the room. Hitting them with the [[hammer]] causes a few rocks to fall from the ceiling. The player has to hit the platform that causes rocks to collapse onto the platform where the Dragon's head currently is in order to deal damage to him. After his defeat, the dragon will proclaim having a headache and will give Dan the [[Dragon Potion|dragon potion]].
    In [[MediEvil|MediEvil, ]] the dragon can't be hit with melee or projectile weapons since he hides behind the walls of the cave. When he's ready to attack, he sticks out his head and breathes fire towards Dan. There are several platforms around the room. Hitting them with the [[hammer]] causes a few rocks to fall from the ceiling. The player has to hit the platform that causes rocks to collapse onto the platform where the Dragon's head currently is in order to deal damage to him. After his defeat, the dragon will proclaim having a headache and will give Dan the [[Dragon Potion|dragon potion]].


    In [[MediEvil: Resurrection]], the way of defeating him is rather similiar, but two rocks will fall at a time. When a rock successfully hits the dragon's head the hole from which it was attacking will be covered with a rock, but the rock will be dropped after another hole is covered. Another difference from the original battle is that the Dragon can now come out of hiding and fight Daniel from a closer range. He has 3 types of attack:<br />
    In [[MediEvil: Resurrection]], the way of defeating him is rather similiar, but two rocks will fall at a time. When a rock successfully hits the dragon's head the hole from which it was attacking will be covered with a rock, but the rock will be dropped after another hole is covered. Another difference from the original battle is that the Dragon can now come out of hiding and fight Daniel from a closer range. He has 3 types of attack:
    Type 1: Breathes fire onto Dan.<br />Type 2: Bites Dan when he gets too close.<br />Type 3: Flaps his wings to push Dan back.
     
    *
    Type 1: Breathes fire onto Dan.
     
    *Type 2: Bites Dan when he gets too close.
     
    *Type 3: Flaps his wings to push Dan back.
    [[Category:Characters]]
    [[Category:Characters]]
    [[Category:Bosses]]
    [[Category:Bosses]]

    Revision as of 21:50, 30 January 2012

    Template:InfoboxAlt The Dragon is the keeper of the dragon potion and a very heavy sleeper. He's a rather erudite and neurotic dragon (of the Dragon chattering classes). This beastie cannot abide adventurous types, so one should not be too hopeful of a friendly welcome, or indeed a generous send off for that matter.

    Strategy

    In MediEvil,  the dragon can't be hit with melee or projectile weapons since he hides behind the walls of the cave. When he's ready to attack, he sticks out his head and breathes fire towards Dan. There are several platforms around the room. Hitting them with the hammer causes a few rocks to fall from the ceiling. The player has to hit the platform that causes rocks to collapse onto the platform where the Dragon's head currently is in order to deal damage to him. After his defeat, the dragon will proclaim having a headache and will give Dan the dragon potion.

    In MediEvil: Resurrection, the way of defeating him is rather similiar, but two rocks will fall at a time. When a rock successfully hits the dragon's head the hole from which it was attacking will be covered with a rock, but the rock will be dropped after another hole is covered. Another difference from the original battle is that the Dragon can now come out of hiding and fight Daniel from a closer range. He has 3 types of attack:

    Type 1: Breathes fire onto Dan.

    • Type 2: Bites Dan when he gets too close.
    • Type 3: Flaps his wings to push Dan back.