Template:RollingDemoEnemyDamageTable/doc: Difference between revisions
DansFriend (talk | contribs) (Created page with "This is a collapsible table of damage values from the ''MediEvil Rolling Demo''. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of {{AttackIcon|Sharpness}} 4, {{AttackIcon|Weight}} 4, {{AttackIcon|Fire}} 4, {{AttackIcon|Magic}} 4. It is primarily used on the MediEvil Rolling Demo/Enemies page. Further premade configurations can be found on the following sub-pages: *Templ...") |
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Revision as of 03:06, 10 October 2022
This is a collapsible table of damage values from the MediEvil Rolling Demo. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of 4, 4, 4, 4. It is primarily used on the MediEvil Rolling Demo/Enemies page. Further premade configurations can be found on the following sub-pages:
- Template:RollingDemoEnemyDamageTable/4-2-4-4
- Template:RollingDemoEnemyDamageTable/4-8-4-4
- Template:RollingDemoEnemyDamageTable/8-8-1-4
Usage
The following:
{{RollingDemoEnemyDamageTable |smallsword = 75 |bigsword = 150 |magicsword = 375 |dagger = 30 |axe = 200 |clubdirect = 200 |clubindirect = 25 |crossbow = 225 |lightning = 100 |arm = 25 |longbow = 275 |spear = 300 }}
Will produce this:
Weapon Damage Table | ||
---|---|---|
S. Sword 100 HP |
B. Sword 200 HP |
M. Sword 425 HP |
Dagger 100 HP |
Axe 300 HP |
Club 400 HP* |
Crossbow 250 HP |
Drumstick 0 HP |
Arm 75 HP |
Lightning 50 HP |
Longbow 300 HP** |
Spear 400 HP |
*Indirect Club hits only cause 50 HP of damage. **Applies burn effect, which deals 100 X 6 HP additional damage. |