Template:RollingDemoEnemyDamageTable/doc: Difference between revisions

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    (Created page with "This is a collapsible table of damage values from the ''MediEvil Rolling Demo''. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of {{AttackIcon|Sharpness}} 4, {{AttackIcon|Weight}} 4, {{AttackIcon|Fire}} 4, {{AttackIcon|Magic}} 4. It is primarily used on the MediEvil Rolling Demo/Enemies page. Further premade configurations can be found on the following sub-pages: *Templ...")
    (No difference)

    Revision as of 03:06, 10 October 2022

    This is a collapsible table of damage values from the MediEvil Rolling Demo. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of Sharpness 4, Weight 4, Fire 4, Magic 4. It is primarily used on the MediEvil Rolling Demo/Enemies page. Further premade configurations can be found on the following sub-pages:

    Usage

    The following:

    {{RollingDemoEnemyDamageTable
    |smallsword   = 75
    |bigsword     = 150
    |magicsword   = 375
    |dagger       = 30
    |axe          = 200
    |clubdirect   = 200
    |clubindirect = 25
    |crossbow     = 225
    |lightning    = 100
    |arm          = 25
    |longbow      = 275
    |spear        = 300
    }}
    

    Will produce this:

    Weapon Damage Table
    S. Sword
    100 HP
    B. Sword
    200 HP
    M. Sword
    425 HP
    Dagger
    100 HP
    Axe
    300 HP
    Club
    400 HP*
    Crossbow
    250 HP
    Drumstick
    0 HP
    Arm
    75 HP
    Lightning
    50 HP
    Longbow
    300 HP**
    Spear
    400 HP
    *Indirect Club hits only cause 50 HP of damage.
    **Applies burn effect, which deals 100 X 6 HP additional damage.