Zombies: Difference between revisions
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|name = Zombie | |name = Zombie | ||
|soul = {{BadSoul}} | |soul = {{BadSoul}} | ||
|image = <tabber>MED A=<br>[[File:Zombie 1.png|101px|center]]<br> |-|MED B=<br>[[File:Zombie 2.png|97px|center]]<br> |-|MED C=<br>[[File:Thin Zombie 1.PNG|40px|center]]<br> |-|MED D=<br>[[File:Thin Zombie 2.PNG|46px|center]]|-|MED2 A=<br>[[File:Zombie_ME2.png|186x186px|center]]<br> |-|MED2 B=<br>[[File:ThyRegalnessZombie.png|140px|center]]<br>|-| | |image = <tabber>MED A=<br>[[File:Zombie 1.png|101px|center]]<br> |-|MED B=<br>[[File:Zombie 2.png|97px|center]]<br> |-|MED C=<br>[[File:Thin Zombie 1.PNG|40px|center]]<br> |-|MED D=<br>[[File:Thin Zombie 2.PNG|46px|center]]|-|MED2 A=<br>[[File:Zombie_ME2.png|186x186px|center]]<br> |-|MED2 B=<br>[[File:ThyRegalnessZombie.png|140px|center]]<br>|-|MPSP=[[File:ZombieResurrection.png|272x272px|center]]</tabber> | ||
|medievil = [[The Graveyard (MediEvil)|The Graveyard]], [[Cemetery Hill (MediEvil)|Cemetery Hill]], [[Return to the Graveyard (MediEvil)|Return to the Graveyard]], [[Inside the Asylum (MediEvil)|Inside the Asylum]] | |medievil = [[The Graveyard (MediEvil)|The Graveyard]], [[Cemetery Hill (MediEvil)|Cemetery Hill]], [[Return to the Graveyard (MediEvil)|Return to the Graveyard]], [[Inside the Asylum (MediEvil)|Inside the Asylum]] | ||
|mresurrection = [[The Graveyard (Resurrection)|The Graveyard]], [[Cemetery Hill (Resurrection)|Cemetery Hill]], [[Return to the Graveyard (Resurrection)|Return to the Graveyard]], [[Inside the Asylum (Resurrection)|Inside the Asylum]], [[Sleeping Village]] | |mresurrection = [[The Graveyard (Resurrection)|The Graveyard]], [[Cemetery Hill (Resurrection)|Cemetery Hill]], [[Return to the Graveyard (Resurrection)|Return to the Graveyard]], [[Inside the Asylum (Resurrection)|Inside the Asylum]], [[Sleeping Village]] |
Revision as of 00:40, 11 January 2018
Zombie | |||
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[[Image:<tabber>MED A= |250px]] | |||
Gameplay information | |||
Soul type | Template:BadSoul |
The evil incarnations of Zarok's dark magic, Zombies will stop at nothing to get their next meal, and unfortunately for Dan, he is in the middle of the crowd.
These enemies are the easiest to defeat in the game, it doesn't take much to defeat them, the Small Sword and the Wooden Sword are both more than capable of taking these shamblers down in a couple of swipes. A lit torch or club can also burn them.
Description
MediEvil 2
Zombies are found throughout the world of MediEvil II and are more of a nuisance than a threat. This doesn't mean you can let your guard down around them, however, as they are surprisingly fast. With each slash of your sword, you will slowly dismember them. Watch out! Even without limbs, they still try to butt heads with you.
MediEvil: Resurrection
Your common or garden zombie is (to be blunt) a slow witted goon head of monumental proportions. It seems a shame to hurt such feeble minded weapon fodder, but they will likely insist on trying to bar one's progress and eat one's brains. A few well placed sword swipes are the order of the day, which should effectively teach them to mind their own business.
Gallery
<tabber FMV="'"`UNIQ--gallery-00000004-QINU`"'" Screenshots="'"`UNIQ--gallery-00000005-QINU`"' </tabber>">MediEvil= <tabber>Artwork=
- Zombie1 coloured small.jpg
MediEvil concept art 1.
- Zombie2 coloured small.jpg
MediEvil concept art 2.
- Med14 small.jpg
Concept art of zombies rising out of coffins.
</tabber>
See also
Trivia
- In MediEvil, zombies are one of the three enemies that don't disappear when killed; the other two are Headless Zombies and Wolves.
- Zombies make an appearance in The Graveyard stage of PlayStation All-Stars Battle Royale. Caskets constantly rise from the background and produce zombies. If a casket is blown up by the angel statue in the graveyard before the zombies are released, then the casket will drop AP.
- In the MediEvil trailer featured on the PlayStation Plus Video Preview '97 VHS, zombies can be seen in the Pumpkin Gorge level. They cannot be found in this level in the final release.
- The early version of zombies in MediEvil 2 resembles concept artwork more closely than their final counterparts.