Draft:Headless Zombies: Difference between revisions

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A more deranged version of the original zombies that you usually encounter, they will charge at [[Dan]] on sight at a very high speed, they are slightly stronger than other zombies and will take longer to dispatch. The best way to be rid of these creatures is to take them down as fast as possible before they become a nuisance.
A more deranged version of the original zombies that you usually encounter, they will charge at [[Dan]] on sight at a very high speed, they are slightly stronger than other zombies and will take longer to dispatch. The best way to be rid of these creatures is to take them down as fast as possible before they become a nuisance.
==Appearances==
===''[[MediEvil]]''/''[[MediEvil: Resurrection]]''===
Zombies with no heads are a lot aggressive than original zombies and they will charge Daniel with high speed, he must dodge their attacks and kill them with [[Small Sword]].
==Offical Description==
==Offical Description==
===''MediEvil''===
===MediEvil===
In addition to the slow and dim-witted zombies, there are a few headless zombies running around the cemetery looking to gnaw your bones. Once they spot you, these guys will come at you in a mad dash. If they miss, they will hit the nearest object and fall flat on thier face(s). You can use Dan's handy side-step manuever against them if you like, moving out of the way at the last second when they dash you. Give them a few sword swipes when they get in close proximity, or after they have fallen, but be prepared to take a couple of hits.
In addition to the slow and dim-witted zombies, there are a few headless zombies running around the cemetery looking to gnaw your bones. Once they spot you, these guys will come at you in a mad dash. If they miss, they will hit the nearest object and fall flat on thier face(s). You can use Dan's handy side-step manuever against them if you like, moving out of the way at the last second when they dash you. Give them a few sword swipes when they get in close proximity, or after they have fallen, but be prepared to take a couple of hits.


===''MediEvil: Resurrection''===
===MediEvil: Resurrection===
The lack of head (and hence one presumes also brain) has not prevented these aggressive characters from perfecting a devastating charge attack. This shoulder butt can impart tremendous damage, and so the perceptive adventurer should focus on sidestepping each stampeding assailant before rounding on them to attack fast with the melee weapon of his choice.
The lack of head (and hence one presumes also brain) has not prevented these aggressive characters from perfecting a devastating charge attack. This shoulder butt can impart tremendous damage, and so the perceptive adventurer should focus on sidestepping each stampeding assailant before rounding on them to attack fast with the melee weapon of his choice.


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==See Also==
*[[Zombies]]
*[[Zombie Guards]]
*[[Staked Zombies]]
*[[Hanged Zombies]]
*[[Mummies]]
*[[Regal Zombies]]
*[[Sailor Zombie]]
*[[Isibod Brunel]]
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:MediEvil: Resurrection Enemies]]
[[Category:MediEvil: Resurrection Enemies]]
[[Category:MediEvil Enemies]]
[[Category:MediEvil Enemies]]

Revision as of 21:01, 28 January 2013

PLEASE NOTE: This page is a draft. It is thus in an unfinished state and may feature broken and/or incorrect formatting.

A more deranged version of the original zombies that you usually encounter, they will charge at Dan on sight at a very high speed, they are slightly stronger than other zombies and will take longer to dispatch. The best way to be rid of these creatures is to take them down as fast as possible before they become a nuisance.

Offical Description

MediEvil

In addition to the slow and dim-witted zombies, there are a few headless zombies running around the cemetery looking to gnaw your bones. Once they spot you, these guys will come at you in a mad dash. If they miss, they will hit the nearest object and fall flat on thier face(s). You can use Dan's handy side-step manuever against them if you like, moving out of the way at the last second when they dash you. Give them a few sword swipes when they get in close proximity, or after they have fallen, but be prepared to take a couple of hits.

MediEvil: Resurrection

The lack of head (and hence one presumes also brain) has not prevented these aggressive characters from perfecting a devastating charge attack. This shoulder butt can impart tremendous damage, and so the perceptive adventurer should focus on sidestepping each stampeding assailant before rounding on them to attack fast with the melee weapon of his choice.

Types (MediEvil and Resurrection)