Mad Monks: Difference between revisions
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==Trivia== | ==Trivia== | ||
*The Mad Monks are going to appear in ''[[MediEvil: Resurrection]]'' in the remake level the same name as shown in the concept art from right side of the gallery. But due to the time constraints, just like the level, they were cut from the final. | *The Mad Monks are going to appear in ''[[MediEvil: Resurrection]]'' in the remake level the same name (as shown in the concept art from right side of the gallery). But due to the time constraints, just like the level, they were cut from the final. | ||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:MediEvil enemies]] | [[Category:MediEvil enemies]] |
Revision as of 22:41, 15 April 2014
Mad Monk | |||
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[[Image:<tabber>PAL=File:Mad Monk.png|250px]] | |||
Biographical information | |||
AKA | The Grounds Keepers | ||
Gameplay information | |||
Soul type | Template:BadSoul |
The Mad Monks, alternatively known as The Grounds Keepers, are enemies from MediEvil. They can be found in The Asylum Grounds level.
Involvement
These madmen guard the Asylum grounds. They can summon more of their kind by ringing bells throughout the area.
Gallery
- Med1 monks small.jpg
Concept art.
- ResurrectArtwork.jpg
Possible Resurrection artwork (top left).
Trivia
- The Mad Monks are going to appear in MediEvil: Resurrection in the remake level the same name (as shown in the concept art from right side of the gallery). But due to the time constraints, just like the level, they were cut from the final.