Mad Monks: Difference between revisions
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|soul = {{BadSoul}} | |soul = {{BadSoul}} | ||
|image = <tabber>PAL=[[File:Mad_Monk.png|149px]]|-|NTSC=[[File:GroundsKeepers.png|153px]]</tabber> | |image = <tabber>PAL=[[File:Mad_Monk.png|149px]]|-|NTSC=[[File:GroundsKeepers.png|153px]]</tabber> | ||
|medievil=[[The Asylum Grounds]|-|Prototype=[[File:MadMonk_Prototype.png|140px | |medievil=[[The Asylum Grounds]|-|Prototype=[[File:MadMonk_Prototype.png|140px]]}} | ||
The '''Mad Monks''', alternatively known as '''The Grounds Keepers''', are enemies from ''[[MediEvil]]''. They can be found in [[The Asylum Grounds]] level. | The '''Mad Monks''', alternatively known as '''The Grounds Keepers''', are enemies from ''[[MediEvil]]''. They can be found in [[The Asylum Grounds]] level. | ||
==Involvement== | ==Involvement== |
Revision as of 17:44, 17 April 2014
{{Infobox enemy |name = Mad Monk |aka = The Grounds Keepers |soul = Template:BadSoul |image = <tabber>PAL=File:Mad Monk.png|-|NTSC=File:GroundsKeepers.png</tabber> |medievil=[[The Asylum Grounds]|-|Prototype=File:MadMonk Prototype.png}} The Mad Monks, alternatively known as The Grounds Keepers, are enemies from MediEvil. They can be found in The Asylum Grounds level.
Involvement
These madmen guard the Asylum grounds. They can summon more of their kind by ringing bells throughout the area.
Gallery
- Med1 monks small.jpg
Concept art.
- ResurrectArtwork.jpg
Possible Resurrection artwork (top left).
Trivia
- Their old designs have more human-like features rather than zombie-like.