Octomators: Difference between revisions

From Gallowpedia, the MediEvil Wiki. You'll be dying to read!
m (Bot: Automated text replacement (-Category:MediEvil 2 enemies +Category:Enemies in MediEvil 2))
m (Removing images.)
Line 10: Line 10:


==Gallery==
==Gallery==
<gallery bordercolor="transparent" hideaddbutton="true" spacing="small">
{{Empty section|Gallery}}
OctomatorConcept.png|Concept art.
</gallery>


[[it:Calamari Alieni]]
[[it:Calamari Alieni]]
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Enemies in MediEvil 2]]
[[Category:Enemies in MediEvil 2]]

Revision as of 14:44, 24 July 2023

Octomator
Gameplay information
Soul type Template:BadSoul

Octomators are enemies from MediEvil 2. They can be found in the Greenwich Observatory and The Sewers levels.

Involvement

These strange alien-like creatures can take control over dead enemies or allies such as the Sailor Zombies and the Mullock cows. If you deal enough damage to the enemy while the octomator is controlling it, it will be lost from their control. If Daniel's body is detached from its head, the octomators can jump on top of it and possess it.

Killing them always leaves their corpse crushed, even if you don't kill them with the Hammer.

Gallery

it:Calamari Alieni