Draft:Andrew Kennedy: Difference between revisions

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{{Infobox personnel
{{Infobox personnel
|image=bafta.jpg
|image =
|caption=From left to right - [[Andrew Kennedy]], [[James Shepherd]] and [[Jason Wilson]].
|caption=From left to right - [[Andrew Kennedy]], [[James Shepherd]] and [[Jason Wilson]].
|medievil2=Producer}}
|medievil2=Producer}}
==Biography (''MediEvil 2'')==
==Biography (''MediEvil 2''){{Siteref|MED2-EU-Site|uk/nonshocked/biography/biography3.htm|Biography, page 3}}{{Siteref|MED2-EU-Site|uk/nonshocked/biography/biography4.htm|Biography, page 4}}==
===Andrew Kennedy (35) - Producer===
===Andrew Kennedy (35) - Producer===


Responsible for the content and structuring of the game development plan, the costs, the risks and assisting the co-ordination of the promotional campaign. ''[[MediEvil 2|Medievil2]]'' is a BIG game to develop, so my job mainly involves pulling together a very large and diverse group of oddballs into a harmonious collection of responsible creatives, giving them a direction to head in, and watching how they go.
Responsible for the content and structuring of the game development plan, the costs, the risks and assisting the co-ordination of the promotional campaign. ''[[MediEvil 2|Medievil2]]'' is a BIG game to develop, so my job mainly involves pulling together a very large and diverse group of oddballs into a harmonious collection of responsible creatives, giving them a direction to head in, and watching how they go.


Short personal biography: I came from the design industry, and moved over to the games industry starting as an Art Manager working with all Millennium titles from 1994 to 1996. I then took the role of Producer, and this is my second full title in that role.<ref>{{Icon|Med2}} {{cite web|title=Biography, page 3|site=MediEvil 2 Official Website (archived version)|url=http://web.archive.org/web/20030923004124id_/http://www.medievil2.com/uk/nonshocked/biography/biography3.htm}}</ref><ref>{{Icon|Med2}} {{cite web|title=Biography, page 4|site=MediEvil 2 Official Website (archived version)|url=http://web.archive.org/web/20030923004124id_/http://www.medievil2.com/uk/nonshocked/biography/biography4.htm}}</ref>
Short personal biography: I came from the design industry, and moved over to the games industry starting as an Art Manager working with all Millennium titles from 1994 to 1996. I then took the role of Producer, and this is my second full title in that role.
==References==
==References==
{{Reflist}}
{{Reflist}}
[[Category:Corporate]]
[[Category:Personnel]]
[[Category:People]]
[[Category:Sources]]

Latest revision as of 06:58, 26 July 2023

PLEASE NOTE: This page is a draft. It is thus in an unfinished state and may feature broken and/or incorrect formatting.
Andrew Kennedy
Credits
MediEvil 2 Producer

Biography (MediEvil 2)[1][2]

Andrew Kennedy (35) - Producer

Responsible for the content and structuring of the game development plan, the costs, the risks and assisting the co-ordination of the promotional campaign. Medievil2 is a BIG game to develop, so my job mainly involves pulling together a very large and diverse group of oddballs into a harmonious collection of responsible creatives, giving them a direction to head in, and watching how they go.

Short personal biography: I came from the design industry, and moved over to the games industry starting as an Art Manager working with all Millennium titles from 1994 to 1996. I then took the role of Producer, and this is my second full title in that role.

References

  1. MediEvil 2 Biography, page 3 on MediEvil 2 Official EU Website (archived version at Internet Archive Wayback Machine).
  2. MediEvil 2 Biography, page 4 on MediEvil 2 Official EU Website (archived version at Internet Archive Wayback Machine).