Draft:Musket Knights: Difference between revisions

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    The '''Musket Knights are enemies [[MediEvil 2]]. They can be found in [[The Museum]] levels.'''
    {{Infobox enemy
    |name = Musket Knight
    |aka = Gun Zombie,<br>Musket-Wielding Guard{{Bookref|MED2-Prima}}
    |soul = {{MinorEvilSoul}}
    |image =
    |medievil2 = [[The Museum]]}}'''Musket Knights''' are enemies ''[[MediEvil 2]]''. They can be found in [[The Museum]] level.
     
    ==Involvement==
    Similar to [[Boiler Guards]] from the first game, if [[Daniel]] comes within their sights, they will shoot at him or bash him with their guns if he is close enough. After taking some damage from Dan, their legs fall off.
     
     
    == Trivia ==
    *Interestingly, if Dan cuts off their legs, they will always fire at him regardless of how far he is.
     
    ==References==
    {{reflist}}


    '''They are statues with large guns. If [[Daniel]] beat them twice, their legs will fall of and another attack will be defeated.'''
    [[Category:Enemies]]
    [[Category:Enemies]]
    [[Category:Enemies in MediEvil 2]]

    Latest revision as of 23:58, 12 August 2023

    PLEASE NOTE: This page is a draft. It is thus in an unfinished state and may feature broken and/or incorrect formatting.
    Musket Knight
    Biographical information
    AKA Gun Zombie,
    Musket-Wielding Guard[1]
    Gameplay information
    Soul type Minor Evil

    Musket Knights are enemies MediEvil 2. They can be found in The Museum level.

    Involvement

    Similar to Boiler Guards from the first game, if Daniel comes within their sights, they will shoot at him or bash him with their guns if he is close enough. After taking some damage from Dan, their legs fall off.


    Trivia

    • Interestingly, if Dan cuts off their legs, they will always fire at him regardless of how far he is.

    References

    1. MediEvil II: Prima's Official Strategy Guide. Published by Dimension Publishing in 2000.