User:DansFriend/GameShark: Difference between revisions
DansFriend (talk | contribs) (Created page with "{{CodeTableBegin}} {{CodeTableHeading|MediEvil (SCUS-94227)}} {{CodeTableEntry |name=Double Damage Mode |effect=Dan will take double damage. |code=E00D5134 0010 800D5134 0020 E00D5135 0010 800D5135 0020 E00D5136 0010 800D5136 0020 E00D5137 0010 800D5137 0020 }}") |
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{{CodeTableEntry | |||
|name=Hard Hitting Enemies Mode | |||
|effect=Dan will take A LOT of damage. | |||
|code=E00D5134 0010 | |||
800D5134 00FF | |||
E00D5135 0010 | |||
800D5135 00FF | |||
E00D5136 0010 | |||
800D5136 00FF | |||
E00D5137 0010 | |||
800D5137 00FF | |||
}} | |||
{{CodeTableEntry | |||
|name=Club Poke Damage | |||
|effect=The Club's poke attack deals 64 damage. | |||
|code=E00DF23D 0000 | |||
800DF23D 0040 | |||
}} | |||
{{CodeTableEntry | |||
|name=Graveyard Zombies Deal 100 Damage | |||
|effect=As the name says. | |||
|code=D00EEE30 0001 | |||
80013DF4 0005 | |||
}} | |||
{{CodeTableEntry | |||
|name=Graveyard Zombies Immune to Fire Damage | |||
|effect=As the name says. | |||
|code=D00EEE30 0001 | |||
80013E7A 0000 | |||
}} | |||
{{CodeTableEnd}} |
Latest revision as of 10:44, 5 September 2023
MediEvil (SCUS-94227) | ||
---|---|---|
Code | Name | Effect |
E00D5134 0010 800D5134 0020 E00D5135 0010 800D5135 0020 E00D5136 0010 800D5136 0020 E00D5137 0010 800D5137 0020 |
Double Damage Mode | Dan will take double damage. |
E00D5134 0010 800D5134 00FF E00D5135 0010 800D5135 00FF E00D5136 0010 800D5136 00FF E00D5137 0010 800D5137 00FF |
Hard Hitting Enemies Mode | Dan will take A LOT of damage. |
E00DF23D 0000 800DF23D 0040 |
Club Poke Damage | The Club's poke attack deals 64 damage. |
D00EEE30 0001 80013DF4 0005 |
Graveyard Zombies Deal 100 Damage | As the name says. |
D00EEE30 0001 80013E7A 0000 |
Graveyard Zombies Immune to Fire Damage | As the name says. |