Template:RollingDemoEnemyDamageTable/doc: Difference between revisions
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This is a collapsible table of damage values from the ''[[MediEvil Rolling Demo]]''. It is primarily used on the [[MediEvil Rolling Demo/Enemies]] page. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of {{AttackIcon|Sharpness}} 4, {{AttackIcon|Weight}} 4, {{AttackIcon|Fire}} 4, {{AttackIcon|Magic}} 4. | This is a collapsible table of damage values from the ''[[MediEvil Rolling Demo]]''. It is primarily used on the [[MediEvil Rolling Demo/Enemies]] page. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of {{AttackIcon|Sharpness}} 4, {{AttackIcon|Weight}} 4, {{AttackIcon|Fire}} 4, {{AttackIcon|Magic}} 4. | ||
==Usage== | |||
Simply insert the enemy's damage intake values in order of sharpness, weight, fire, magic. | |||
For example the following: | |||
<pre> | <pre> | ||
{{RollingDemoEnemyDamageTable | {{RollingDemoEnemyDamageTable|8|8|1|4}} | ||
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}} | |||
</pre> | </pre> | ||
Will produce this: | Will produce this: | ||
{{RollingDemoEnemyDamageTable | {{RollingDemoEnemyDamageTable|8|8|1|4}} | ||
<includeonly>[[Category:Templates]] [[Category: Table templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> | |||
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}} | |||
[[Category:Templates]] [[Category: Table templates]] |
Latest revision as of 09:17, 21 November 2023
This is a collapsible table of damage values from the MediEvil Rolling Demo. It is primarily used on the MediEvil Rolling Demo/Enemies page. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of 4, 4, 4, 4.
Usage
Simply insert the enemy's damage intake values in order of sharpness, weight, fire, magic.
For example the following:
{{RollingDemoEnemyDamageTable|8|8|1|4}}
Will produce this:
Weapon Damage Table | ||
---|---|---|
S. Sword 200 HP |
B. Sword 400 HP |
M. Sword 650 HP |
Dagger 200 HP |
Axe 600 HP |
Club 800 HP* |
Crossbow 500 HP |
Drumstick 0 HP |
Arm 150 HP |
Lightning 50 HP |
Longbow 250 HP** |
Spear 800 HP |
*Indirect Club hits only cause 100 HP of damage. **Applies burn effect, which deals 25 X 6 HP additional damage. |