Books in MediEvil: Resurrection: Difference between revisions

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A list of all the game's books. (ongoing)
A list of all the books in ''[[MediEvil: Resurrection]]''.
==[[Dan's Crypt (Resurrection)|Dan's Crypt]]==
==[[Dan's Crypt (MediEvil: Resurrection)|Dan's Crypt]]==


===Book 1 - BASIC MOVES AND CAMERA CONTROL===
===Crypt 3000===
 
<p style="text-align:center;">Congratulations on your purchase of the Crypt 3000. In the unlikely event of inaccurate diagnosis of death:</p>
 
<p style="text-align:center;">1: Remove shroud (where applicable)</p>
 
<p style="text-align:center;">2: Locate rune stone</p>
 
<p style="text-align:center;">3: Proceed to exit located at end of hall</p>
 
<p style="text-align:center;">4: Place rune stone in claw hand next to doorway</p>
 
<p style="text-align:center;">5: Contact your undertaker for a 50% refund</p>
 
===BASIC MOVES AND CAMERA CONTROL===


<p style="text-align:center;">ANALOG STICK:<br />DIRECTIONAL MOVEMENT<br />(The larger the analog stick movement from centre the faster Dan's speed.)</p>
<p style="text-align:center;">ANALOG STICK:<br />DIRECTIONAL MOVEMENT<br />(The larger the analog stick movement from centre the faster Dan's speed.)</p>
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<p style="text-align:center;">R<br />RETAIN MODE<br />(Holding the R button will lock Dan's facing direction and position the camera directly behind him.)</p>
<p style="text-align:center;">R<br />RETAIN MODE<br />(Holding the R button will lock Dan's facing direction and position the camera directly behind him.)</p>


===Book 2 - ENERGY AND LIFE===
===ENERGY AND LIFE===
<p style="text-align:center;">At the left of the game screen you will see a green bar. This is Dan's health meter. As Dan receives damage the meter goes down, when it is empty Dan will collapse.</p>
<p style="text-align:center;">At the left of the game screen you will see a green bar. This is Dan's health meter. As Dan receives damage the meter goes down, when it is empty Dan will collapse.</p>


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<p style="text-align:center;">When you encounter boss enemies you'll see that they too have a health meter. You must try to deplete it before they destroy Dan.</p>
<p style="text-align:center;">When you encounter boss enemies you'll see that they too have a health meter. You must try to deplete it before they destroy Dan.</p>
===Book 3 - INVENTORY AND SHOP GARGOYLES===
===INVENTORY AND SHOP GARGOYLES===
=====The inventory=====
=====The inventory=====


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<p style="text-align:center;">Often on your travels you will encounter a Shop Gargoyle. These shady individuals are the traders of Gallowmere. A smack on the nose with a melee weapon will alert them to your presence. Choose 'SUPPLIES' to purchase fresh ammunition. Choose 'SERVICES' to repair your shields.</p>
<p style="text-align:center;">Often on your travels you will encounter a Shop Gargoyle. These shady individuals are the traders of Gallowmere. A smack on the nose with a melee weapon will alert them to your presence. Choose 'SUPPLIES' to purchase fresh ammunition. Choose 'SERVICES' to repair your shields.</p>
===Book 4 - THE CHALICE AND HALL OF HEROES===
===THE CHALICE AND HALL OF HEROES===
=====The chalice challenge=====
=====The chalice challenge=====


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<p style="text-align:center;">In the Hall of Heroes, the bravest heroes from all history spend an eternity resting, feasting and exchanging tales of their greatest victories. Each time Dan visits the hall he will find that one of the Heroes has transformed from statue form into a living breathing warrior. Should Dan stand on the chalice emblem in front of this character he will be granted an audience. Often the heroes will present Dan with an extremely useful item.</p>
<p style="text-align:center;">In the Hall of Heroes, the bravest heroes from all history spend an eternity resting, feasting and exchanging tales of their greatest victories. Each time Dan visits the hall he will find that one of the Heroes has transformed from statue form into a living breathing warrior. Should Dan stand on the chalice emblem in front of this character he will be granted an audience. Often the heroes will present Dan with an extremely useful item.</p>


<p style="text-align:center;">The Hall of heroes is spread over two levels. Only when you have paid homage to the heroes in the lower level will the gates guarding access to the upper level open up.</p>
<p style="text-align:center;">The Hall of Heroes is spread over two levels. Only when you have paid homage to the heroes in the lower level will the gates guarding access to the upper level open up.</p>


<p style="text-align:center;">Once you have collected your reward, the exit can be found at the rear of the building.</p>
<p style="text-align:center;">Once you have collected your reward, the exit can be found at the rear of the building.</p>


===Book 5 - Crypt 3000===
===DAN'S PRIVATE JOURNAL===
 
<p style="text-align:center;">Congratulations on your purchase of the Crypt 3000. In the unlikely event of inaccurate diagnosis of death:</p>
 
<p style="text-align:center;">1: Remove shroud (where applicable)</p>
 
<p style="text-align:center;">2: Locate rune stone</p>
 
<p style="text-align:center;">3: Proceed to exit located at end of hall</p>
 
<p style="text-align:center;">4: Place rune stone in claw hand next to doorway</p>
 
<p style="text-align:center;">5: Contact your undertaker for a 50% refund</p>
===Book 6 - DANS PRIVATE JOURNAL===
<p style="text-align:center;">(strictly no peeking)</p>
<p style="text-align:center;">(strictly no peeking)</p>


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<h5 style="text-align:center;">A SIGHTING OF ZAROK!</h5>
<h5 style="text-align:center;">A SIGHTING OF ZAROK!</h5>
<p style="text-align:center;">Arrived at cemetery Hill just in time to get a fleeting view of Zarok, and a short sneering lecture to boot.</p>
<p style="text-align:center;">Arrived at cemetery{{sic}} Hill just in time to get a fleeting view of Zarok, and a short sneering lecture to boot.</p>


<p style="text-align:center;">Remember now why I hate him so much, and it's not just the bodice and plucked eyebrows.</p>
<p style="text-align:center;">Remember now why I hate him so much, and it's not just the bodice and plucked eyebrows.</p>
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<p style="text-align:center;">Finally I made it into the Haunted Ruins. After locating the king's lost crown I stood face to face with my old pal, the genial and garuulous monarch.</p>
<p style="text-align:center;">Finally I made it into the Haunted Ruins. After locating the king's lost crown I stood face to face with my old pal, the genial and garuulous monarch.</p>


<p style="text-align:center;">Does EVERYONE have an angle? Old Kingy coughed up his chunk of Anubis mineral deposit. Then calmly informed me that I had to open some floodgates. Thereby releasing a deluge of lava beneath the castle, supposedly to destroy a certain horde of Shadow Demons. Someone is NOT going to be happy. ANd guess who'll be in the firing line?</p>
<p style="text-align:center;">Does EVERYONE have an angle? Old Kingy coughed up his chunk of Anubis mineral deposit. Then calmly informed me that I had to open some floodgates. Thereby releasing a deluge of lava beneath the castle, supposedly to destroy a certain horde of Shadow Demons. Someone is NOT going to be happy. And guess who'll be in the firing line?</p>


<p style="text-align:center;">Kingy P. opened a secret passage to the floodgate area, and in I went. That lever was mine for the pulling, baby. So I pulled it.With an inevitability that is really starting to get me down, this released two rather angry guardian golems.</p>
<p style="text-align:center;">Kingy P. opened a secret passage to the floodgate area, and in I went. That lever was mine for the pulling, baby. So I pulled it.With an inevitability that is really starting to get me down, this released two rather angry guardian golems.</p>
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<p style="text-align:center;">The trouble is, I won't exactly be able to pop back and fill in a last journal entry to let you know either way, will I. Or will I? Well… There's only one way to find out.</p>
<p style="text-align:center;">The trouble is, I won't exactly be able to pop back and fill in a last journal entry to let you know either way, will I. Or will I? Well… There's only one way to find out.</p>


===Book 7 - RELICS AND ARTIFACTS===
===RELICS AND ARTIFACTS===
<p style="text-align:center;">Each artifact you collect on your adventures will be added to this book.</p>
<p style="text-align:center;">Each artifact you collect on your adventures will be added to this book.</p>


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<p style="text-align:right;">This silver key is hidden away in a secret alcove within the Sleeping Village church. Replacing the church's missing crucifix will reveal its hiding place. Whoever gains access to this key will then have the ability to raid the inner sanctum of the Mayor's safe.</p>
<p style="text-align:right;">This silver key is hidden away in a secret alcove within the Sleeping Village church. Replacing the church's missing crucifix will reveal its hiding place. Whoever gains access to this key will then have the ability to raid the inner sanctum of the Mayor's safe.</p>


===Book 8 - AN ADVENTURE'S GUIDE TO MONSTERS===
===AN ADVENTURER'S GUIDE TO MONSTERS===
<p style="text-align:center;">Each creature you meet on your adventures will be added to this book.</p>
<p style="text-align:center;">Each creature you meet on your adventures will be added to this book.</p>


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This huge serpentine variant of the twisted madman is almost too horrific to contemplate, but a determined adventurer must of course face up to his responsibilities. Rumours abound that the only way to stun the slithering beast is to attack his hissing mouth. However this is unlikely to be an easy task when the beast is issuing forth devastating shockwaves, spat venom balls, and a writhing uncoiling tail of gargantuan proportions. Do your best dear adventurer to avoid these lethal offerings if you can. Legend has it that the heroic questor must find a way to injure the serpent's tail tip in order to vanquish the beast, but seeing as no would-be assassin has ever before been victorious in such a battle, one can only speculate.
This huge serpentine variant of the twisted madman is almost too horrific to contemplate, but a determined adventurer must of course face up to his responsibilities. Rumours abound that the only way to stun the slithering beast is to attack his hissing mouth. However this is unlikely to be an easy task when the beast is issuing forth devastating shockwaves, spat venom balls, and a writhing uncoiling tail of gargantuan proportions. Do your best dear adventurer to avoid these lethal offerings if you can. Legend has it that the heroic questor must find a way to injure the serpent's tail tip in order to vanquish the beast, but seeing as no would-be assassin has ever before been victorious in such a battle, one can only speculate.


==[[The Graveyard (Resurrection)|The Graveyard]]==
===MELEE COMBAT===
===Book 1 - ATTENTION SCUM!===
<p style="text-align:center;">Each of the melee combat weapons has a quick attack {{ResurrectionControls|FA|A}} and a slow attack {{ResurrectionControls|SA|A}}</p>
<p style="text-align:center;">The quick attack is speedy but produces relatively low levels of damage.</p>
<p style="text-align:center;">The slow attack takes longer to execute but produces higher levels of damage.</p>
<p style="text-align:center;">Melee weapons can be utilised whilst in retain mode (hold R). This will allow Dan to maneuver without changing his orientation. In this mode Dan can sidestep, advance or retreat away from his enemy whilst keeping him in his targets, however it should be noted that in this mode Dan's speed is lower than normal combat speed.</p>
<p style="text-align:center;">See individual weapon handbooks for advanced techniques.</p>
===DARING DASH AND SHIELDING===
=====Shielding=====
<p style="text-align:center;">Pressing L will put Dan into shielding mode. Shielding reduces the damage that Dan receives from enemies, but also reduces the speed which Dan can travel at. As one of Dan's arms is required to hold the shield Dan is unable to equip two-handed weapons whilst in this mode.</p>
=====The daring dash=====
<p style="text-align:center;">The daring dash gives Dan a short burst of incredible speed and is performed by pressing the {{B|T}} button. Use this move to disperse groups of enemies by smashing into them, or simply use it to maneuver around the levels at high speed.</p>
 
<p style="text-align:center;">When Dan is in shield mode the daring dash turns into a combat move, and hitting an enemy will impart damage on it.</p>
===POWER UP ATTACKS===
<p style="text-align:center;">Many of the weapons found in Gallowmere have special power up attacks. These devastating moves are accessed by holding down the attack button for a certain length of time before releasing. See the individual weapon handbooks for details.</p>
===RANGED COMBAT===
<p style="text-align:center;">When Dan is carrying a ranged weapon you will notice that a group of whispy green sprites travel ahead of him. These helpful creatures will seek out Dan's adversaries, and when an enemy comes within targeting range they will excitedly switch to a red colouration.</p>
 
<p style="text-align:center;">Certain weapons have both ranged and melee attacks, these include the battleaxe and spear. Experiment with these multifunctional implements to discover their many uses.</p>
 
<p style="text-align:center;">See individual weapon handbooks for full control information on ranged weapons.</p>
 
===WEAPON HANDBOOKS===
{{Empty section}}
 
==[[The Graveyard (MediEvil: Resurrection)|The Graveyard]]==
===ATTENTION SCUM!===
<p style="text-align:center;">No access to Sleeping Village.<br />Gates secured with a locking spell by order of Lord Zarok.<br />Return to your hovels and await thy doom.</p>
<p style="text-align:center;">No access to Sleeping Village.<br />Gates secured with a locking spell by order of Lord Zarok.<br />Return to your hovels and await thy doom.</p>


===Book 2 - MEET THE GREATEST WARRIORS FROM HISTORY!===
===MEET THE GREATEST WARRIORS FROM HISTORY!===
<p style="text-align:center;">Congratulations, you may have already won a free trip to the Hall of Heroes.<br />To claim free admittance simply collect souls from vanquished enemies in this beautiful golden chalice. Once the chalice is full you can redeem your prize by visiting the Hall of Heroes.<br />Free gift with every visit!<br />There are many other chalice to find and collect. Don't delay, start killing today!</p>
<p style="text-align:center;">Congratulations, you may have already won a free trip to the Hall of Heroes.<br />To claim free admittance simply collect souls from vanquished enemies in this beautiful golden chalice. Once the chalice is full you can redeem your prize by visiting the Hall of Heroes.<br />Free gift with every visit!<br />There are many other chalice to find and collect. Don't delay, start killing today!</p>
==[[Cemetery Hill (Resurrection)|Cemetery Hill]]==
==[[Cemetery Hill (MediEvil: Resurrection)|Cemetery Hill]]==
===Book 1 - DANGER! NO ENTRY===
===Witches' Gate===
<p style="text-align:center;">DANGER! NO ENTRY</p>
<p style="text-align:center;">Many years ago witches from the cemetery coven sealed this route to the mausoleum.</p>
<p style="text-align:center;">Many years ago witches from the cemetery coven sealed this route to the mausoleum.</p>
===Book 2 - Dearest sister Forest Witch===
===Witches' Coven===
<p style="text-align:center;">Dearest sister Forest Witch</p>
<p style="text-align:center;">I am leaving with my beloved seedlings, and we are taking the PRECIOUS with us! We are going somewhere a witch can raise her pumpkin babies in peace and harmony, without fear of them getting stewed with tofu.<br />So move to the Enchanted Forest if you want, commune with your oaks, have nude love-ins with your sycamores, but do it on your OWN. This coven is finished.<br />P.S I have left a Witches' Talisman here in case any decent, sane, meat-eating persons wish to contact me in the future. That obviously does not include you, so don't you dare touch it!<br />Signed.<br />The Pumpkin Witch</p>
<p style="text-align:center;">I am leaving with my beloved seedlings, and we are taking the PRECIOUS with us! We are going somewhere a witch can raise her pumpkin babies in peace and harmony, without fear of them getting stewed with tofu.<br />So move to the Enchanted Forest if you want, commune with your oaks, have nude love-ins with your sycamores, but do it on your OWN. This coven is finished.<br />P.S I have left a Witches' Talisman here in case any decent, sane, meat-eating persons wish to contact me in the future. That obviously does not include you, so don't you dare touch it!<br />Signed.<br />The Pumpkin Witch</p>
==[[Hilltop Mausoleum]]==
===Mausoleum===
<p style="text-align:center;">You are entering a house of pain! Unspeakable evil lurks in secret catacombs below this very hall.</p>
===Organist===
<p style="text-align:center;">The phantom organist longs to play more upbeat material, but he seems doomed to repeat the same chords of despair over and over.</p>
===Frozen Heart===
<p style="text-align:center;">The Stain Glass Demon is the master of the mausoleum. His wretched soul is preserved inside a frozen glass heart. It lies shrouded in a veil of darkness beyond this very gate.</p>
==[[Return to the Graveyard (MediEvil: Resurrection)|Return to the Graveyard]]==
===Stain Glass Gate===
<p style="text-align:center;">This Stain Glass Demon gate has an unusual feature. It's keyhole is missing!</p>
<p style="text-align:center;">Perhaps it may be found at another location.</p>
==[[Gallowmere Plains]]==
==[[Gallowmere Plains]]==
===Book 1===
===Graveyard Gate===
<p style="text-align:center;">Gallowmere Graveyard lies this way. Emptying fast, reservations no longer required.</p>
<p style="text-align:center;">Gallowmere Graveyard lies this way. Emptying fast, reservations no longer required.</p>


===Book 2 - PUBLIC HEALTH NOTICE===
===PUBLIC HEALTH NOTICE===
<p style="text-align:center;">Due to an unforeseen enchantment the residents of Sleeping Village are currently murderous puppets enslaved to the will of Zarok. Please refrain from harming the villagers as ordinarily they are a peace loving people and would not dream of attempting to place anyone's head on a sharp pole.</p>
<p style="text-align:center;">Due to an unforeseen enchantment the residents of Sleeping Village are currently murderous puppets enslaved to the will of Zarok. Please refrain from harming the villagers as ordinarily they are a peace loving people and would not dream of attempting to place anyone's head on a sharp pole.</p>


===Book 3===
===Fields Gate===
<p style="text-align:center;">Straight on to Scarecrow Fields and then the enchanted realm of Pumpkin Gorge.<br />Drive slowly, vegetables crossing.</p>
<p style="text-align:center;">Straight on to Scarecrow Fields and then the enchanted realm of Pumpkin Gorge.<br />Drive slowly, vegetables crossing.</p>


===Book 4 - LAZY FARM VACANCIES===
===LAZY FARM VACANCIES===
<p style="text-align:center;">Golf coach<br />FILLED<br />Qualified masseur<br />(Previous experience working with chickens required)<br />FILLED<br />Pool Cabana Attendant<br />FILLED<br />Rat Exterminator<br />(Herding experience an advantage, Must be self-starter)<br />POSITION VACANT</p>
<p style="text-align:center;">Golf coach<br />FILLED<br />Qualified masseur<br />(Previous experience working with chickens required)<br />FILLED<br />Pool Cabana Attendant<br />FILLED<br />Rat Exterminator<br />(Herding experience an advantage, Must be self-starter)<br />POSITION VACANT</p>


===Book 5 - Path to the Enchanted Forest.===
===Forest Gate===
<p style="text-align:center;">Path to the Enchanted Forest.</p>
<p style="text-align:center;">WARNING: Dragon Toad breeding season.<br />By order of the Mayor these gates have been locked for your safety.</p>
<p style="text-align:center;">WARNING: Dragon Toad breeding season.<br />By order of the Mayor these gates have been locked for your safety.</p>
===THIEVING IMP STORES===
<p style="text-align:center;">Unbeatable prices on stock that fell off the backs of wagons from every corner of the realm.</p>
<p style="text-align:center;">Sorry no credit.</p>
<p style="text-align:center;">Only two school-imps at a time.</p>
==[[Scarecrow Fields (MediEvil: Resurrection)|Scarecrow Fields]]==
===Repairman Note===
<p style="text-align:center;">Note to repairman:</p>
<p style="text-align:center;">My new-fangled corn-cutting machine is missing a cog. I've gone back to traditional methods, but I'm not sure kicking my wife out at dawn with a scythe and a pie is going to get the harvest in time. Can you locate a replacement part and fix it?</p>
<p style="text-align:center;">Signed, The Farmer.</p>
===UNUSED===
====Serpent Lord====
<p style="text-align:center;">Beyond lies Kul Katura, Lord of the Serpents, greatest snake to ever slither across the earth.</p>
<p style="text-align:center;">The humanoid known as Zarok has imprisoned him in a tiny chest.</p>
<p style="text-align:center;">Release him and you will not find him ungrateful.</p>
<p style="text-align:center;">P.S. Hurry, he's getting a cricked neck.</p>
==[[Pumpkin Gorge (MediEvil: Resurrection)|Pumpkin Gorge]]==
===Pumpkin King===
<p style="text-align:center;">This is my beautiful baby, the Pumpkin King. Look at his little face!</p>
<p style="text-align:center;">He's just started sleeping through so please do not disturb his rest. That means no loud noises and absolutely no whacking him in the pod sacs.</p>
<p style="text-align:center;">Signed - The Pumpkin Witch</p>
==[[Sleeping Village]]==
===ANGRY NOTE TO THE GARDENER===
<p style="text-align:center;">Until you get rid of those psychotic ducks from this pond garden once and for all I am locking you out!</p>
<p style="text-align:center;">Now get out on that jetty and unleash a duck apocalypse.</p>
<p style="text-align:center;">Signed the Mayor.</p>
<p style="text-align:center;">P.S. Remember to vote for me in the upcoming election - if you value your job that is.</p>
===THE WISHING FOUNTAIN===
<p style="text-align:center;">A premier village tourist attraction, fed directly from the nearby river.</p>
<p style="text-align:center;">Visitor comments:</p>
<p style="text-align:center;">I threw in a rune key and made a wish that the residents of the Sleeping Village would chill out and HELLO? Nothing happened, they're still trying to kill me. Now I can't even get my rune key back.</p>
===Crucifix 1===
<p style="text-align:center;">A crucifix once stood here but the Mayor has removed it.</p>
<p style="text-align:center;">Find a replacement cross and see how this church should really look.</p>
===Crucifix 2===
<p style="text-align:center;">To whichever of my lovely constituents finds this letter,</p>
<p style="text-align:center;">I must make haste for Zarok's men will be here within the hour. I have taken the crucifix from the church. No time to explain properly but the cross is the key to a key. I used it to make the attached cast, then I had it destroyed.</p>
<p style="text-align:center;">It is my hope that this cast falls into the hands of a just and good hero, or at least someone who is good at metalwork.</p>
<p style="text-align:center;">P.S. Remember to vote for me in the upcoming election. I'm running on an Anti-Zarok and No-To-Church-Theft platform.</p>
===BLACKSMITH'S MONTHLY===
<p style="text-align:center;">Old man Willy Green of Gallows Town was awarded Smithy of the Year by our readers. His outstanding casts have produced many intricate and hard-wearing iron goods and sculptures. Willy only works with the finest of metals, and is particularly noted for his magnificent busts, a particularly beautiful example of which may be found in the local public house.</p>
<p style="text-align:center;">See center pages for litographs of Willy relaxing in his best leather apron.</p>
===Mayor's Gate===
<p style="text-align:center;">NO ENTRY!</p>
<p style="text-align:center;">The Mayor's house is off limits due to ongoing ransack operations.</p>
<p style="text-align:center;">Apologies for the inconvenience, now CLEAR OFF.</p>
<p style="text-align:center;">By order of the Chief Boiler Guard, loyal servant of Zarok.</p>
===Bust Puzzle===
<p style="text-align:center;">Bust of Mr Shanks, Landlord of the Troll's Head.</p>
<p style="text-align:center;">Lower pedestal to clean statue.</p>
===HISTORY OF GALLOWMERE===
====Volume 1====
<p style="text-align:center;">It was a dark and heckish time for Gallowmere. Zarok, the court magician, had exceeded his job description and taken on extra responsibility. Usually this sort of initiative is to be encouraged in an employee, but noble and wise King Peregrine, monarch of the fair lands of Gallowmere, was less than impressed. For Zarok had begun a series of outlandish experiments on the bodies of the dead - without so much as a diploma in Corpse Messing. Thus did Zarok the Former Children's Entertainer become Zarok the Necromancer.</p>
<p style="text-align:center;">"The dead are to be honoured, not kept as the playthings of former balloon animal makers!" declared the King, banishing Zarok from the castle. Zarok's collection of living dead, now to be seen wondering the castle grounds emitting unearthly moans like work experience kids on a gardening placement, were rounded up and destroyed.</p>
<p style="text-align:center;">Zarok, having developed the kind of ego that seems to go hand-in-hand with two-bit illusionists who believe their own publicity, went into hiding. He vowed to wreak his revenge on the king. And rubbed his hands together a lot. And probably bought a wig.</p>
====Volume 2====
<p style="text-align:center;">As time passed, rumours of continuing misdeeds spread throughout the land. And this time it wasn't just what the witches got up to in the forest when they'd knocked back a few mushrooms. It was whispered that Zarok had employed the aid of Shadow Demons to help build a vast castle and get back to work on his Necromancy Project. It's not clear which bank in Gallowmere helped refinance his effort, but if you were ever looking for an example of an irresponsible investment policy, that one's a boo-boo.</p>
<p style="text-align:center;">With the help of an ancient artifact called the Anubis Stone, Zarok soon had a vast army of undead at his command. One can only imagine what it smelt like in that castle - like Lazarus's jock strap probably. And then, under the cover of night, the hideous host spilled forth from its corrupt haven.</p>
<p style="text-align:center;">The army marched south across the Silver Mountains and through the Silver Woods. Soon afterwards even the Pumpkinlands belonged to Zarok - and Gallows Town looked to be his for the taking. The people of the town cried out for help. "Save us King Peregrine!" they whined. And to think that only the year before they'd been clamoring for a democracy.</p>
<p style="text-align:center;">King Peregrin wasn't one to bear a grudge, however, and he got his army together and marched against the undead multitude. Retaliation was swift, decisive and satisfyingly violent. The King's forces - led by the dashing Sir Daniel Fortesque - drove Zarok's army back from Gallows town. There was much rejoicing. But the war was not over yet.</p>
====Volume 3====
<p style="text-align:center;">Zarok's zombie army - which in happier times might have been a good name for a lute band - regrouped and fought back. They took the flood lands. This caused much concern - especially among Gallowmere's Environment Agency, who'd spent a fortune redeveloping the margins with sustainable planting to protect its valuable ecosystem and wading birdlife.</p>
<p style="text-align:center;">From this vantage point Zarok could march West to take the Enchanted Forest. This sacred place would prove a bitter defeat if it fell into the hands of the evil sorcerer and his hygienically-challenged army. Once again, the King's troops rode out. And once again, it was Sir Daniel Fortesque who led them, vowing to rid the land of the demon multitudes once and for all.</p>
<p style="text-align:center;">Yet the evil mage - perhaps not unexpectedly - was cunning. He had prepared an ambush. A titanic battle ensued.</p>
<p style="text-align:center;">It is said that the day, the battle and - yes - the war would have gone to Zarok, but for the skill and valor of one man: Sir Dan Fortesque led the charge deep into the massed ranks of the undead. He felled Zarok's bodyguard, the fearful Lord Kardok and before finally succumbing to his own mortal wounds, slew the traitorous sorcerer Zarok himself with a mighty sweep of his sword. (Sir Dan's sword, not Zarok's. Zarok preferred a sort of pansy magic wand effort, curse his girl-like ways.)</p>
====Volume 4====
<p style="text-align:center;">And so the forces of evil were destroyed - but at a terrible price. None but a handful of the King's men returned from that field. Gallowmere lost a whole generation of young men that day, including Canny Tim, the legendary crossbowman, and Fortesque's second in command, who fell in the first volley of arrows.</p>
<p style="text-align:center;">Zarok's body was never found. If it should lie unmourned in an unmarked grave, then no one in Gallowmere would shed a tear.</p>
<p style="text-align:center;">The Shadow Demons that had fallen under Zarok's banner were unnatural entities and all but impervious to permanent harm. With no way of slaying the hellish creatures the King declared that they be entombed beneath the pure earth of the Enchanted Forest.</p>
<p style="text-align:center;">So it was that the demons were imprisoned deep underground within an impregnable box of the King's own design - for he could turn his hand to many things, among them needlepoint, ice sculpture and box design.</p>
<p style="text-align:center;">The tomb was magically sealed so that only the touch of a Shadow Demon could open it. Before the tomb was sealed an arm was severed from a Shadow Demon and forged into the artifact known as the Shadow Demon Claw. Its touch alone formed the only key to the prison. The land of Gallowmere, at last, was safe.</p>
===TOURIST GUIDE TO GALLOWMERE===
====Part 1====
<p style="text-align:center;">The land of Gallowmere is a wondrous land of breathtaking sights and adventure.</p>
<p style="text-align:center;">If it's beauty you are looking for, be sure to check out the sights of the Enchanted Forest, where happy fairies flit from tree to tree crying "Chase me, chase me" as cheerful members of the local constabulary set off in pursuit.</p>
<p style="text-align:center;">Scale the heights and see the nests of giant Dragon Birds, seek out weird and wonderful plant life. Join the Dragon Toad Safari, where you'll meet and pet these playful critters in their natural environment.</p>
<p style="text-align:center;">(Hard hat and goggles required).</p>
<p style="text-align:center;">Or why not take a walk through the Pumpkin Valley? The place where all your vegetable-themed dreams come true!</p>
<p style="text-align:center;">Pumpkin is Gallowmere's favourite dish, and about now the valley is just bulging under the weight of young podlings awaiting harvest. Yummy!</p>
====Part 2====
<p style="text-align:center;">If it's mystery you're looking for then the seasoned adventurer should travel to King Peregrine's towering castle.</p>
<p style="text-align:center;">Yes, this is the fortress where King Peregrine held court over a hundred years ago! It is said that the King's crown was lost in the dungeons below the castle and that his Royal Ghostliness now haunts those cold stone passageways. Spooky!</p>
<p style="text-align:center;">Why not take to the coast and seek out the racous thrill of Scurvy Docks, home to Gallowmere's saltiest of seadogs. This colorful harbor town offers up a blend of fun, press-gangs, and watery danger that only the ignorant and uncool of travelers could resist.</p>
<p style="text-align:center;">Sign up today!</p>
===HEROES FROM HISTORY: A retrospective===
=====CHAPTER 1=====
<p style="text-align:center;">Extract from Elbows Akimbo, "Gallowmere's leading arm-wrestling journal" : "Hew" Wotta Scorcher! Iron Hewer Strikes Again!</p>
<p style="text-align:center;">Stanyer Iron Hewer crushed all before him once again last night, in the annual All-Gallowmere Arm-Wrestling Championships at the Doggit and Heave Inn. It is the fifth year in succession that he has won the title. The organisers said he can now keep the magnificent trophy, The Palm D'Awe.</p>
<p style="text-align:center;">Iron Hewer is officially the World's Strongest Man, and a black smith of some repute, he once said, "I LIVE to POUND! Anvils, wrought-iron garden furniture, the squishy skulls of my enemies' heads - all are but tiny TEACAKES beneath the awesome power of my vengeful WARHAMMER!" He was never again asked to judge the Gallowmere Bonny Baby Competition.</p>
=====CHAPTER 2=====
<p style="text-align:center;">From The Mongolian magazine's Weekend Supplement:</p>
<p style="text-align:center;">Born a humble peasant to one of the nomadic tribes from the Eastlands, Bloodmonath Skull Cleaver gathered an army of horseman and swept over half the civilised world. When he finally died, attempting a single-handed attack on a garrison in the North while armed only with the spike on his helmet, he was the richest and most powerful peasant of his day.</p>
<p style="text-align:center;">The Questionnaire:</p>
<p style="text-align:center;">Bloodmonath Skull Cleaver what is your idea of perfect happiness?</p>
<p style="text-align:center;">Taking LIMBS off with single SWING - ker-CHUNK - of shiny BEAUTIFUL AXE! And gouts of blood and stuff. Mmm. Pretty.</p>
<p style="text-align:center;">What words or phrases do you most overuse?</p>
<p style="text-align:center;">TOUCH my MOUSTACHE and I EAT your EYELIDS on TOAST, girlie-girl!</p>
<p style="text-align:center;">What keeps you awake at night?</p>
<p style="text-align:center;">Whimpering and howls of FOOLISH people who have DARED to CROSS me or short-CHANGED me!</p>
<p style="text-align:center;">What is your greatest fear?</p>
<p style="text-align:center;">Creepy crawlies.</p>
<p style="text-align:center;">How would you like to die?</p>
<p style="text-align:center;">WHAT!? WHAT you say at Blood Monath!? How YOU like to DIE - huh? HUH? Wet-mouthed PENCIL LICKER! Like THIS maybe? With HEAD bouncing down street, boink-boink - ?</p>
<p style="text-align:center;">Interview inadvertently terminated.</p>
=====CHAPTER 3=====
<p style="text-align:center;">Obituary: Karl Sturnguard</p>
<p style="text-align:center;">Karl Sturnguard, noted warrior, spent most of his formative years under siege at his family castle.</p>
<p style="text-align:center;">The siege ended when Karl yelled a five-week long lecture on defense over the battlements in heavily-accented English. The attacking forces become so bored they went off to become celebrity chefs.</p>
<p style="text-align:center;">In later years, this prolonged period of enclosure led him to develop a mild form of agoraphobia. As a result, he often wore a helmet visor with really tiny holes, and he became uncomfortable in the presence of pictures that used perspective.</p>
<p style="text-align:center;">With his impregnable magic shield, Sturnguard's motto was "The BEST form of ATTACK is DEFENSE for sure!" (Hardly surprising, really, with a magic shield). Sadly his shield couldn't protect him against poor eating habits, and he choked to death on a jumbo bratwurst he had failed to chew.</p>
=====CHAPTER 4=====
<p style="text-align:center;">My Hero Weekly</p>
<p style="text-align:center;">Q&A: Woden the Mighty</p>
<p style="text-align:center;">MHW: What is your greatest fear?</p>
<p style="text-align:center;">WTM: Are you quite MAD? I'm undefeated in mortal combat! EVER! The very sight of me strikes fear into the hearts of friends and enemies alike - not to mention close family members and pets! I'm called Woden the MIGHTY, for Lord's sake, not Woden the Trembly! You're lucky I don't use the skin off your back as a moist towelette, you pinheaded upstart!</p>
<p style="text-align:center;">MHW: Sorry. Er... what single thing would most improve the quality of your life?</p>
<p style="text-align:center;">WTM: To be able to walk down the street without being pestered by hundreds of scantily clad dancing girls. Celebrity can be so terribly oppressive at times. But ah - I LOVE me public.</p>
<p style="text-align:center;">MHW: What do you consider the most overrated virtue?</p>
<p style="text-align:center;">WTM: Personal hygiene. If men were meant to smell like flowers, God wouldn't have given us armpits. You can't beat the stench of raw sweat on a battlefield to strike fear into the heart of the enemy. Except maybe men in tights playing flutes.</p>
<p style="text-align:center;">MHW: What would your motto be?</p>
<p style="text-align:center;">WTM: Get the hell out of my way, you algae-slurping pond-life.</p>
=====CHAPTER 5=====
<p style="text-align:center;">From the epic poem: She Scared Their Breeches Off - A Heartfelt Tribute to Imanzi Shongoma (Please Don't Hurt Me)</p>
<p style="text-align:center;">96.<br />Doughty warriors formed defenses<br />and ye Amazons attack'd;<br />led by one gargantuan Damsel<br />who wath seriously stacked.<br />As she bounded down the hillside<br />all ye men were took aback,<br />staring wide-eyed at an Bosomme<br />like two Footballs in a Sack<br />97.<br />Wielding her spear madly,<br />she went through them at the run,<br />slaying four-and-twenty Soldiers<br />'fore ye fight had scarce begun.<br />As ye fields got dark and blood-drenched,<br />she howled "That's what I call fun!"<br />Buttocks gleaming in the sunlight<br />like two massive Breakfast Buns.</p>
=====CHAPTER 6=====
<p style="text-align:center;">An encounter with [[Megwynne Stormbringer]] From the Battle Log of Barbarian Chieftan, [[Hugh Kerfuffle]]</p>
<p style="text-align:center;">06:27<br />My spy tells me the menfolk of the village are off on a "hunting trip". In other words, the travelling tinker's turned up with quality Begian ale and they're all off in the woods necking barrels of the stuff. Excellent</p>
<p style="text-align:center;">06:28<br />We launch our sneak attack. Or as near to a sneak attack as we barbarians get: our first wave charges headlong into the village, shrieking, waving swords and banging kettles with ball-peen hammers.</p>
<p style="text-align:center;">07:11<br />No sign of attackers returning. Seems very quiet. Doubtless they are feasting on victims' home-made soup, bones of slaughtered cattle, accidentally squashed pets, etc.</p>
<p style="text-align:center;">08:04<br />I have got to the root of the problem. Apparently there's a homicidal lunatic female by the name of Megwynne Stormbringer in the village. She has a baby under one arm, a pitchfork in the other and is standing on a pile of dead barbarians and shouting very loudly in an indecipherable Welsh accent. Looks like it's going to be one of those days.</p>
<p style="text-align:center;">11:10<br />After tending the wounded I sent in a second wave of fearless barbarians: 90 men, plus one goat with an attitude problem. I have pointed out that we are deailng with just one woman, here.</p>
<p style="text-align:center;">11:13<br />Twelve men return. One has no legs; one no arms; other are gibbering wrecks. Give them a severe talking-to and point out that WE are supposed to be the barbarians. Gather together our remaining forces - some 40 men - and launch a determined assault on this pestilential lady.</p>
<p style="text-align:center;">11:13:25<br />Thunderbolts? Where does she get THUNDERBOLTS? Not only is that not FAIR, it contravenes Ye Geneva Convention, for heaven's sake! Half my men are on fire - and the others will never need an eyebrow comb again, that's for sure. Oop! Look out - here comes ano -Diary ends.</p>
<h5 style="text-align:center;">CHAPTER 7</h5>
<p style="text-align:center;">Obituary: Dirk Steadfast, professional swordsman</p>
<p style="text-align:center;">The pride of the North East (of Gallowmere), Dirk Steadfast became a professional swordsman at a young age. Critics said that he only did so because it was easier to stab someone than get them to understand his accent. Tellingly, they did not say so to his face.</p>
<p style="text-align:center;">His deadly magical sword made Dirk Steadfast a fearsome opponent in combat, especially when combined with his firmly-held belief that "Only WOMEN defend themselves man - real men always attack, like."</p>
<p style="text-align:center;">He was a friend and contemporary of Karl Sturnguard and was with him even to the end: it was while Dirk explained his outspoken views on Sturnguard's shield during a feast, that the latter, outraged, choked on a Bratwurst. Steadfast himself followed shortly afterwards in an unfortunate shaving accident.</p>
=====CHAPTER 8=====
<p style="text-align:center;">Extract from Cheerio! magazine: At Home With Prince Ravenhooves</p>
<p style="text-align:center;">It comes as no surprise to find that Prince and Jemima Ravenhooves the Archer's home is palatial - largely because it is a palace. It has everything that the last of the great centaur Princes requires - including 26 bedrooms, 11 bathrooms, a purpose-built archery range, sunken spa and mucking-out area.</p>
<p style="text-align:center;">The Prince claims no credit for the decor in this beautiful residence, however. "All this that you see, it is down to my beautiful wife," he smiles charmingly, drumming his hooves on the piano lid. "All I do is provide the money for the frittering away of."<br />But, where does he get the funds to maintain such a lavish lifestyle? "My family was very rich, of course," he murmurs. "I won more than my fair share of flat races, too."</p>
<p style="text-align:center;">"We are very lucky," he adds. "We feel this every day. Particularly my wife, because I tell her she is."</p>
<p style="text-align:center;">Descended from the finest centaur blood stock, Prince Ravenhooves the Archer is the last prince of his people. His people would be proud of him. A haughty aristocrat, he is an accomplished hunter, sportsman, duelist, and three times Derby winner.</p>
<p style="text-align:center;">It was a privilege to see inside his home. Although we're sending him the bill for the shoe-cleaning.</p>
<p style="text-align:center;">copyright Cheerio! magazine.  </p>
<h5 style="text-align:center;">CHAPTER 9</h5>
<p style="text-align:center;">Captain of the militia in the time of King Peregrine, Sir Daniel Fortesque found fame when he killed the renegade wizard Zarok. A career soldier, raised in the Royal household, he was adored by the men under his command and renowned for his loyalty to Gallowmere. It was said that Fortesque was always destined for greatness. With his square jaw, steely gaze and thick shock of hair as black as raven's wings, he looked every inch the hero.</p>
==[[Enchanted Forest]]==
===Shrubbite Hint===
<p style="text-align:center;">Those strange shuffling shrubbites have their uses. They could LIFT your spirits if you look their way.</p>
===Ring Puzzle Hint===
<p style="text-align:center;">Rotate the rings and carve a river to make the flames subside and wither.</p>
===Enchanted Earth===
<p style="text-align:center;">A WARNING TO TRESPASSERS: Dragon Toad breeding season. Do not touch or stroke the toads, they don't like it and will kill you!</p>
==[[Scurvy Docks]]==
===Fish Hint===
<p style="text-align:center;">Be wary of where you take your fish supper, certain parts of town attract ravenous seagulls.</p>
===Parrot Hint===
<p style="text-align:center;">SOLD OUT OF PARROTS!</p>
<p style="text-align:center;">Thanks to a shortage in the supply chain we no longer have stock of these shoulder perching pirate essentials.<br />You will have to make use of other bird types until further notice.</p>
===SEADOG CEMETERY===
<p style="text-align:center;">Here lies many of the most legendary pirates ever to splice a mainbrace, including: Red Beard<br />Tidy Beard<br />Fake Beard, the Pirate Queen</p>
<p style="text-align:center;">and</p>
<p style="text-align:center;">Peg Leg Pedro, who teetered and wobbled across the seven seas and feared nothing but woodworm.</p>
==[[Dragon Island]]==
===Dragon Island Hint===
<p style="text-align:center;">THIS ISLAND IS HOME TO THE KING OF DRAGONS</p>
<p style="text-align:center;">Despite their generally fearsome reputation, many Dragons are in fact sensitive, erudite creatures, who enjoy nothing more than a good book and a chalice of chamomile tea.</p>
<p style="text-align:center;">Beware though, even the most sophisticated serpent can get a little testy if disturbed.</p>
==[[Haunted Ruins]]==
===Chicken Herding Hint===
<p style="text-align:center;">TO THE FINDER OF THIS NOTE:</p>
<p style="text-align:center;">We are but humble farmers who have been captured by Zarok and used as a human shield. I am not complaining, it's a job I spose, but our poor livestock are starvin! Please kind stranger, take pity, they are but innocents and ignorant of the ways of men, let not our chickens starve.</p>
<p style="text-align:center;">Signed, Humble Farmer</p>
===Farmer Puzzle Hint===
<p style="text-align:center;">Zarok is using the local farmers as a human shield.</p>
<p style="text-align:center;">They dangle precariously over sharp spikes in the courtyard below.</p>
<p style="text-align:center;">At the first sign of trouble the Shadow Demons will attempt to sacrifice the captives by dropping them onto sharp spikes.</p>
<p style="text-align:center;">Move quickly, slay the demons on guard and save the farmers from a nasty death.</p>
===HAUNTED GALLOWMERE: A WALKING TOUR===
<p style="text-align:center;">The ghost of Peregrine, last King of Gallowmere has occasionally been seen wandering these very halls. The story goes that he mourns the passing of Gallowmere's golden age, his long departed friends and, most of all, his lost crown. It is said that if the crown were ever returned then King Peregrine could at last find rest.</p>
===Golem Lever===
<p style="text-align:center;">WARNING!</p>
<p style="text-align:center;">This lever operates floodgates sealing the lava chamber that lies deep below.</p>
<p style="text-align:center;">Unless you have express permission from the King:</p>
<p style="text-align:center;">Do not pull lever.<br />Do not touch lever.<br />Do not look at lever.</p>
<p style="text-align:center;">Penalty for improper use:<br />As a failsafe two Golem Guardians are under orders to attack anyone initiating the castle's self-destruct.</p>
===Oil Pump Hint===
<p style="text-align:center;">EMERGENCY OIL PUMP ROOM</p>
<p style="text-align:center;">Authorised personnel only.</p>
==[[Ghost Ship]]==
===Officer Puzzle Hint===
<p style="text-align:center;">GRAFFITI OF THE ANCIENT MARINER:</p>
<p style="text-align:center;">Most of the crew seem to be under the control of a few officers - without them they'd be like headless chickens.</p>
<p style="text-align:center;">Though their feet be uglier.</p>
===Cannon Puzzle Hint===
<p style="text-align:center;">GRAFFITI OF THE ANCIENT MARINER:</p>
<p style="text-align:center;">This cannon is so big and powerful that it may be capable of propelling a skinny man the length of this ship!<br />Sadly there is not enough gunpowder available in this part of the ship to test my theory.</p>
<p style="text-align:center;">Another great scientific discovery foiled by lack of resources.</p>
==[[Hall of Heroes (MediEvil: Resurrection)|Hall of Heroes]]==
===Hero Homage===
<p style="text-align:center;">To pay homage to the heroes stand in front of their statues and await spiritual guidance.</p>
==Navigation==
{{MediEvil: Resurrection gameplay}}
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