Programmer's Playground: Difference between revisions

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The '''Programmer's Playground''' was a test level for ''[[MediEvil]]''.
{{Infobox level
|name = *Programmer's Playground
|image = MediEvil1998-ZaroksLair-LoadingScreen.png
}}
The '''Programmer's Playground''' was a test level in ''[[MediEvil]]''.


The level had geometry built to represent all the different types of landscape seen across the game: different slop gradients, platform spacing for jump height and length and so on. The level is a little ugly looking with just placeholder textures.
The level had geometry built to represent all the different types of landscape seen across the game: different slope gradients, platform spacing for jump height and length and so on. The level was described as “a little ugly looking with just placeholder textures“ by [[Chris Sorrell]].<ref>{{Icon|Proboards}} {{cite web|url=http://sirdanielfortesque.proboards.com/post/12909|title=Another interview with Chris Sorrell|site=MediEvil Boards|published=June 24, 2013}}</ref>
 
While the level is present on the game disk, it lacks an overlay and is thus unplayable.
 
==Gallery<gallery bordercolor="transparent" hideaddbutton="true" bordersize="none" spacing="small" orientation="landscape">
Programmer's Playground.jpg
7rq.png
</gallery>==


While the level model, scripts and collisions are present on retail game disks, the level is unplayable without hacking. However, it is playable in several development versions of the game.


==Gallery==
{{Empty section|Gallery}}
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