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{{Infobox character | {{about|Zarok's human form|his beast form|Zarok's Beast Transformation|his serpentine form|Zarok Serpent}}{{Infobox character | ||
|name = Zarok {{BookOfGallowmereCategory|Boss}} | |name = Zarok {{BookOfGallowmereCategory|Boss}} | ||
|image = MediEvil2019-Zarok-BookOfGallowmere.png | |image = MediEvil2019-Zarok-BookOfGallowmere.png | ||
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====''[[MediEvil]]''==== | ====''[[MediEvil]]''==== | ||
Zarok was designed by Lead Artist [[Jason Wilson]]. Wilson imagined Zarok as both "thin and fey" and "an evil puppet."<ref>{{Cite web|url=http://jasonwilson-folio.blogspot.com/p/art-and-game-design-medievil.html|site=JASON WILSON - PORTFOLIO: Art and Game Design|title=MediEvil}}</ref>{{Siteref|MediEvil-Boards|13694|MediEvil developers - Q&A;|November 3, 2013}} Wilson also noted that the character ended up being "rather camp" which gave him "an endearing quality as a villain" and suited the "quirky fun nature" of the game.{{Siteref|atomic-city|artwork/Medievil_gallery/medievil_zarok_concept_design.htm|Zarok}} | Zarok was designed by Lead Artist [[Jason Wilson]]. Wilson imagined Zarok as both "thin and fey" and "an evil puppet."<ref>{{Cite web|url=http://jasonwilson-folio.blogspot.com/p/art-and-game-design-medievil.html|site=JASON WILSON - PORTFOLIO: Art and Game Design|title=MediEvil}}</ref>{{Siteref|MediEvil-Boards|13694|MediEvil developers - Q&A;|November 3, 2013}} Wilson also noted that the character ended up being "rather camp" which gave him "an endearing quality as a villain" and suited the "quirky fun nature" of the game.{{Siteref|atomic-city|artwork/Medievil_gallery/medievil_zarok_concept_design.htm|Zarok}} | ||
====''[[MediEvil 2]]''==== | ====''[[MediEvil 2]]''==== |