Template:RollingDemoEnemyDamageTable/doc: Difference between revisions

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    (Created page with "This is a collapsible table of damage values from the ''MediEvil Rolling Demo''. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of {{AttackIcon|Sharpness}} 4, {{AttackIcon|Weight}} 4, {{AttackIcon|Fire}} 4, {{AttackIcon|Magic}} 4. It is primarily used on the MediEvil Rolling Demo/Enemies page. Further premade configurations can be found on the following sub-pages: *Templ...")
     
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    This is a collapsible table of damage values from the ''[[MediEvil Rolling Demo]]''. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of {{AttackIcon|Sharpness}} 4, {{AttackIcon|Weight}} 4, {{AttackIcon|Fire}} 4, {{AttackIcon|Magic}} 4. It is primarily used on the [[MediEvil Rolling Demo/Enemies]] page.
    This is a collapsible table of damage values from the ''[[MediEvil Rolling Demo]]''.  It is primarily used on the [[MediEvil Rolling Demo/Enemies]] page. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of {{AttackIcon|Sharpness}} 4, {{AttackIcon|Weight}} 4, {{AttackIcon|Fire}} 4, {{AttackIcon|Magic}} 4.
    Further premade configurations can be found on the following sub-pages:
    *[[Template:RollingDemoEnemyDamageTable/4-2-4-4]]
    *[[Template:RollingDemoEnemyDamageTable/4-8-4-4]]
    *[[Template:RollingDemoEnemyDamageTable/8-8-1-4]]
    ==Usage==
    ==Usage==
    The following:
    Simply insert the enemy's damage intake values in order of sharpness, weight, fire, magic.
     
    For example the following:
    <pre>
    <pre>
    {{RollingDemoEnemyDamageTable
    {{RollingDemoEnemyDamageTable|8|8|1|4}}
    |smallsword  = 75
    |bigsword    = 150
    |magicsword  = 375
    |dagger      = 30
    |axe          = 200
    |clubdirect  = 200
    |clubindirect = 25
    |crossbow    = 225
    |lightning    = 100
    |arm          = 25
    |longbow      = 275
    |spear        = 300
    }}
    </pre>
    </pre>
    Will produce this:
    Will produce this:
    {{RollingDemoEnemyDamageTable
    {{RollingDemoEnemyDamageTable|8|8|1|4}}
    |smallsword=75
    <includeonly>[[Category:Templates]] [[Category: Table templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
    |bigsword=150
    |magicsword=375
    |dagger=30
    |axe=200
    |clubdirect=200
    |clubindirect=25
    |crossbow=225
    |arm=25
    |lightning=100
    |longbow=275
    |spear=300
    }}
    [[Category:Templates]] [[Category: Table templates]]

    Latest revision as of 09:17, 21 November 2023

    This is a collapsible table of damage values from the MediEvil Rolling Demo. It is primarily used on the MediEvil Rolling Demo/Enemies page. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of Sharpness 4, Weight 4, Fire 4, Magic 4.

    Usage

    Simply insert the enemy's damage intake values in order of sharpness, weight, fire, magic.

    For example the following:

    {{RollingDemoEnemyDamageTable|8|8|1|4}}
    

    Will produce this:

    Weapon Damage Table
    S. Sword
    200 HP
    B. Sword
    400 HP
    M. Sword
    650 HP
    Dagger
    200 HP
    Axe
    600 HP
    Club
    800 HP*
    Crossbow
    500 HP
    Drumstick
    0 HP
    Arm
    150 HP
    Lightning
    50 HP
    Longbow
    250 HP**
    Spear
    800 HP
    *Indirect Club hits only cause 100 HP of damage.
    **Applies burn effect, which deals 25 X 6 HP additional damage.