Saved game data (disambiguation): Difference between revisions
DansFriend (talk | contribs) (Created page with "This page documents ''MediEvil'' '''saved game data''' formats. ==''MediEvil'' (1998 original)== A PlayStation Memory Card data block consists of 64 frames. ===Frame 0=== This frame always contains metadata for the saved data itself. {| class="wikitable" ! Name ! Offset ! Value ! Meaning |- | '''Signature''' | 0x0 | SC | Signature for all PS1 saved game data. |- | '''Icon Flag''' | 0x2 | 11 | This means the icon for the saved game consists of a single image. |- | '''...") |
DansFriend (talk | contribs) m (DansFriend moved page Saved game data to Saved game data (disambiguation)) |
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A '''saved game''' is a piece of digitally stored information about the progress of a player in a video game. | |||
The following pages document ''[[MediEvil]]'' '''saved game data''' formats: | |||
*[[Saved game data in MediEvil (1998)|Saved game data in ''MediEvil'' (1998)]] | |||
*[[Saved game data in MediEvil 2)|Saved game data in ''MediEvil 2'']] | |||
*[[Saved game data in MediEvil: Resurrection|Saved game data in ''MediEvil: Resurrection'']] | |||
*[[Saved game data in MediEvil (2019)|Saved game data in ''MediEvil'' (2019)]] | |||
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Latest revision as of 02:16, 24 November 2024
A saved game is a piece of digitally stored information about the progress of a player in a video game.
The following pages document MediEvil saved game data formats:
- Saved game data in MediEvil (1998)
- Saved game data in MediEvil 2
- Saved game data in MediEvil: Resurrection
- Saved game data in MediEvil (2019)
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