Draft:Piers Jackson: Difference between revisions

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==Interviews==
==Interviews==
===December 10, 2004<sup><ref>{{cite web|site=IGN|title=Developer Profile: MediEvil|url=http://www.ign.com/articles/2004/12/10/developer-profile-medievil}}</ref></sup>===
===December 10, 2004<sup><ref>{{cite web|site=IGN|title=Developer Profile: MediEvil|url=http://www.ign.com/articles/2004/12/10/developer-profile-medievil}}</ref></sup>===
'''Q''': We've seen ''[[MediEvil ]]'' on [[PlayStation|PS one]], can you tell us what is different on the [[MediEvil: Resurrection|PSP version]]?
'''Q''': We've seen ''[[MediEvil ]]'' on PS one, can you tell us what is different on the [[MediEvil: Resurrection|PSP version]]?


'''Piers Jackson, Producer, ''MediEvil''''': Pretty much everything is different! Whilst we've taken the basic story and some of the locations from the original game, all the code, graphics and voices are different and we've expanded the plot, added mini-games, multiplayer facilities and even a PSP-friendly save anywhere function.
'''Piers Jackson, Producer, ''MediEvil''''': Pretty much everything is different! Whilst we've taken the basic story and some of the locations from the original game, all the code, graphics and voices are different and we've expanded the plot, added mini-games, multiplayer facilities and even a PSP-friendly save anywhere function.