MediEvil 2 manual: Difference between revisions

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<span style="font-size:18px;font-weight:bold;text-align:center">LANGUAGE SELECTION</span>
<span style="font-size:18px;font-weight:bold;text-align:center">LANGUAGE SELECTION</span>
<br>Press ◄ / ► until you see the flag representing your preferred language, then press the [[File:PSB-X.png]] button to select it.
<br>Press ◄ / ► until you see the flag representing your preferred language, then press the [[File:PSB-X.png|link=|alt=]] button to select it.


<br><span style="font-size:18px;font-weight:bold;text-align:center">THE CHARACTERS of MEDIEVIL 2™</span>
<br><span style="font-size:18px;font-weight:bold;text-align:center">THE CHARACTERS of MEDIEVIL 2™</span>
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<span style="font-size:16px;font-weight:bold;text-align:center">MAIN MENU</span><br>
<span style="font-size:16px;font-weight:bold;text-align:center">MAIN MENU</span><br>
During the introductory sequence, you'll pass a gravestone guarded by one of Palethorn's malevolent monsters. Press the [[File:PSB-X.png]] button to stop here, this is the Main Menu. Here you will find a choice of options. Select NEW GAME to being your adventure from the start, or, if you have a MEMORY CARD containing a previously saved game, you can recommence the game by selecting LOAD GAME. This will take you to the 3 coffins to the right of the Main Menu.
During the introductory sequence, you'll pass a gravestone guarded by one of Palethorn's malevolent monsters. Press the [[File:PSB-X.png|link=|alt=]] button to stop here, this is the Main Menu. Here you will find a choice of options. Select NEW GAME to being your adventure from the start, or, if you have a MEMORY CARD containing a previously saved game, you can recommence the game by selecting LOAD GAME. This will take you to the 3 coffins to the right of the Main Menu.


{|style="text-align:left" width="100%"
{|style="text-align:left" width="100%"
|-
|-
|width="25%"|'''NEW GAME:'''
|width="25%"|'''NEW GAME:'''
|Make sure you have a MEMORY CARD wiht one free block inserted into MEMEORY CARD slot 1 before commencing play. You will arrive in the dusty vaults of the Museum where Sir Dan's remains lie. Once he awakes, he meet little Winston, the help ghost send by the professor to point Dan in the right direction.
|Make sure you have a MEMORY CARD with one free block inserted into MEMEORY CARD slot 1 before commencing play. You will arrive in the dusty vaults of the Museum where Sir Dan's remains lie. Once he awakes, he meet little Winston, the help ghost send by the professor to point Dan in the right direction.
|-
|-
|'''LOAD GAME:'''
|'''LOAD GAME:'''
|Select this option to be moved over to the three coffins at the other end of the room. Each coffin represents one of the three possible saves. Press ◄ / ► to select the coffin with the save you wish to load and press the [[File:PSB-X.png]] button.
|Select this option to be moved over to the three coffins at the other end of the room. Each coffin represents one of the three possible saves. Press ◄ / ► to select the coffin with the save you wish to load and press the [[File:PSB-X.png|link=|alt=]] button.
|}<br>
|}<br>


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|Highlight / change options
|Highlight / change options
|-
|-
|[[File:PSB-X.png]] button:
|[[File:PSB-X.png|link=|alt=]] button:
|Confirm selections
|Confirm selections
|-
|-
|[[File:PSB-T.png]] button:
|[[File:PSB-T.png|link=|alt=]] button:
|Cancel / return to previous screen
|Cancel / return to previous screen
|}<br>
|}<br>
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|Control camera (look around)
|Control camera (look around)
|-
|-
|[[File:PSB-X.png]] button:
|[[File:PSB-X.png|link=|alt=]] button:
|Primary attack / "action" button:<br> 1 tap = single swipe<br> 2 taps = double swipe<br> 3 taps = combo swipe<br>Interact with certain characters, such as Winston and [[the Spiv]].
|Primary attack / "action" button:<br> 1 tap = single swipe<br> 2 taps = double swipe<br> 3 taps = combo swipe<br>Interact with certain characters, such as Winston and [[the Spiv]].
|-
|-
|[[File:PSB-S.png]] button:
|[[File:PSB-S.png|link=|alt=]] button:
|Secondary attack (Press and hold to charge up super-attack).
|Secondary attack (Press and hold to charge up super-attack).
|-
|-
|[[File:PSB-T.png]] button:
|[[File:PSB-T.png|link=|alt=]] button:
|(with shield) Defend / (without shield) Duck
|(with shield) Defend / (without shield) Duck
|-
|-
|[[File:PSB-T.png]] (when running):
|[[File:PSB-T.png|link=|alt=]] (when running):
|Daring dash / shoulder charge when running forward
|Daring dash / shoulder charge when running forward
|-
|-
|[[File:PSB-C.png]] button:
|[[File:PSB-C.png|link=|alt=]] button:
|Jump
|Jump
|-
|-
|L1 button:
|[[File:L1.png|link=|alt=]]button:
|Tap to change target
|Tap to change target
|-
|-
|L2 button:
|[[File:L2.png|link=|alt=]] button:
|Hold to rotate camera left
|Hold to rotate camera left
|-
|-
|R2 button:
|[[File:R2.png|link=|alt=]] button:
|Hold to rotate camera right
|Hold to rotate camera right
|-
|-
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| style="text-align:left;"|Peter Clark
| style="text-align:left;"|Peter Clark
|}
|}
[[Category:Manuals]]
[[Category:Manuals]]
[[Category:Manuals]]