MediEvil 2: Difference between revisions

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*'''Start-of-Area Saving:''' As some levels in the game are made-up of more than one area, Winston the Ghost will offer you the chance to save inside a new area (after a load sequence), which often occurs before boss fights, using the phrase "Alright Dan you've come a long way. I'd save if I was you."
*'''Start-of-Area Saving:''' As some levels in the game are made-up of more than one area, Winston the Ghost will offer you the chance to save inside a new area (after a load sequence), which often occurs before boss fights, using the phrase "Alright Dan you've come a long way. I'd save if I was you."
*'''Falling Damage:''' Unlike in the previous game, when falling from a height Dan will now receive damage. Dan will either lose health or instantly die, depending on the height from which he falls.
*'''Falling Damage:''' Unlike in the previous game, when falling from a height Dan will now receive damage. Dan will either lose health or instantly die, depending on the height from which he falls.


==Cover art and CDs==
==Cover art and CDs==
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</gallery>
</gallery>


==Production Credits==
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="margin-right:auto;"
|Producer
|Andrew Kennedy
|-
|}
==References==
==References==
<references/>
<references/>