MediEvil 2: Difference between revisions

Line 108: Line 108:
The game received good reviews from critics, with an 80.40% aggregate rating at {{wikipedia|GameRankings|Game Rankings}}.<ref name="Game Rankings">http://www.gamerankings.com/ps/197893-medievil-ii/index.html</ref> The game was criticized by reviewers for its bad camera angles at points, difficulty and for sometimes being confusing, but was praised for its humor and approachability, among other things. {{wikipedia|IGN}} gave the game a score of 8.4, stating that the game "is clever, sick, and funny" and better than the first.<ref name="IGN">http://www.ign.com/articles/2000/05/23/medievil-ii</ref> Gamespot gave it a 7.6, praising the content and features while criticising the camera. 
The game received good reviews from critics, with an 80.40% aggregate rating at {{wikipedia|GameRankings|Game Rankings}}.<ref name="Game Rankings">http://www.gamerankings.com/ps/197893-medievil-ii/index.html</ref> The game was criticized by reviewers for its bad camera angles at points, difficulty and for sometimes being confusing, but was praised for its humor and approachability, among other things. {{wikipedia|IGN}} gave the game a score of 8.4, stating that the game "is clever, sick, and funny" and better than the first.<ref name="IGN">http://www.ign.com/articles/2000/05/23/medievil-ii</ref> Gamespot gave it a 7.6, praising the content and features while criticising the camera. 


Chris Sorrell, the director of the first game, had this to say about ''MediEvil 2'':
Chris Sorrell, the director of the first game, had this to say about the game:
{{Quote|Overall I liked most of what they came up with for M2, although I disliked the squeaky voiced helper ghost, and definitely in places the game's humour crossed a line for me from the silly/bawdy tone we had in M1 to something a little too puerile for my liking! I would also have definitely kept the Hall of Heroes since I always thought that was one of the more distinctive presentational mechanics we created in M1, oh and Dan's voice was *horrible* - incoherent mumbling was a far better way to go!}}  
{{Quote|Overall I liked most of what they came up with for M2, although I disliked the squeaky voiced helper ghost, and definitely in places the game's humour crossed a line for me from the silly/bawdy tone we had in M1 to something a little too puerile for my liking! I would also have definitely kept the Hall of Heroes since I always thought that was one of the more distinctive presentational mechanics we created in M1, oh and Dan's voice was *horrible* - incoherent mumbling was a far better way to go!}}  
{{clear}}
{{clear}}