Zombies: Difference between revisions
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|medievil = [[The Graveyard]]}} The evil incarnations of [[Zarok]]'s dark magic, '''Zombies''' will stop at nothing to get their next meal, and unfortunately for [[Dan]], he is in the middle of the crowd. | |medievil = [[The Graveyard]], [[Return to the Graveyard]] | ||
|medievil2 = [[The Museum]]}} The evil incarnations of [[Zarok]]'s dark magic, '''Zombies''' will stop at nothing to get their next meal, and unfortunately for [[Dan]], he is in the middle of the crowd. | |||
These enemies are the easiest to defeat in the game, it doesn't take much to defeat them, the small sword ([[MediEvil]] and [[MediEvil 2]]) and the wooden sword ([[Resurrection]]) are both more than capable of taking these shamblers down in a couple of swipes. | These enemies are the easiest to defeat in the game, it doesn't take much to defeat them, the small sword ([[MediEvil]] and [[MediEvil 2]]) and the wooden sword ([[Resurrection]]) are both more than capable of taking these shamblers down in a couple of swipes. |
Revision as of 14:45, 10 July 2013
Zombies | |||
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[[Image:<tabber>MediEvil=
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Gameplay information | |||
Soul type | Template:BadSoul |
The evil incarnations of Zarok's dark magic, Zombies will stop at nothing to get their next meal, and unfortunately for Dan, he is in the middle of the crowd.
These enemies are the easiest to defeat in the game, it doesn't take much to defeat them, the small sword (MediEvil and MediEvil 2) and the wooden sword (Resurrection) are both more than capable of taking these shamblers down in a couple of swipes.
Official Descriptions
MediEvil 2
Zombies are found throughout the world of MediEvil II and are more of a nuisance than a threat. This doesn't mean you can let your guard down around them, however, as they are suprisingly fast. With each slash of your sword, you will slowly dismember them. Watch out! Even without limbs, they still try to butt heads with you.
MediEvil: Resurrection
Your common or garden zombie is (to be blunt) a slow witted goon head of monumental proportions. It seems a shame to hurt such feeble minded weapon fodder, but they will likely insist on trying to bar one's progress and eat one's brains. A few well placed sword swipes are the order of the day, which should effectively teach them to mind their own business.
Concept art
- Zombie1 coloured small.jpg
- Zombie2 coloured small.jpg
- Zombie common.jpg