Full motion video: Difference between revisions
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''<gallery captionalign="center" captionsize="large" captionposition="below" spacing="small" position="center" orientation="none" hideaddbutton="true" bordersize="small" columns="dynamic"> | ''<gallery captionalign="center" captionsize="large" captionposition="below" spacing="small" position="center" orientation="none" hideaddbutton="true" bordersize="small" columns="dynamic"> | ||
INTROP1.jpg|INTROP1|link=INTROP1 | INTROP1.jpg|INTROP1|link=INTROP1 | ||
INTROP2.jpg|INTROP2|link=INTROP2 | INTROP2.jpg|INTROP2(A)|link=INTROP2 | ||
INTROP3.jpg|INTROP3|link=INTROP3 | INTROP3.jpg|INTROP3(A)|link=INTROP3 | ||
CATH.jpg|CATH|link=CATH | CATH.jpg|CATH|link=CATH | ||
OUTRO.jpg|OUTRO|link=OUTRO | OUTRO.jpg|OUTRO|link=OUTRO | ||
CHALLIS.jpg|CHALLIS|link=CHALLIS | CHALLIS.jpg|CHALLIS(A)|link=CHALLIS | ||
</gallery>'' | </gallery>'' |
Revision as of 17:27, 19 May 2013
A full motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game.
FMVs in MediEvil
- TITLEAV.jpg
TitleAV
- INTROAV.jpg
IntroAV
- 2AV.jpg
2AV
- 3AV.jpg
3AV
- 4AV.jpg
4AV
- 5AV.jpg
5AV
- 6AV.jpg
6AV
- 7AV.jpg
7AV
- 8AV.jpg
8AV
- 9AV.jpg
9AV
- 10AV.jpg
10AV
- 11AV.jpg
11AV
- 12AV.jpg
12AV
- 13AV.jpg
13AV
- 14AV.jpg
14AV
FMVs in MediEvil 2
- INTROP1.jpg
INTROP1
- INTROP2.jpg
INTROP2(A)
- INTROP3.jpg
INTROP3(A)
- CATH.jpg
CATH
- OUTRO.jpg
OUTRO
- CHALLIS.jpg
CHALLIS(A)