Graveyard Wolves: Difference between revisions

    From Gallowpedia, the MediEvil Wiki. You'll be dying to read!
    m (DansFriend moved page Wolves to Graveyard Wolves)

    Revision as of 02:11, 30 November 2019

    Wolf
    [[Image:<tabber>FINAL=

     |250px]]
    Gameplay information
    Soul type Template:BadSoul
    "Dan, I'm flattered, but perhaps you should be attending to those hungry wolves!"
    Book, MediEvil

    Wolves are enemies found in MediEvil and MediEvil: Resurrection.

    Description

    These bloodthirsty four legged carnivores can be found roaming wild around the realm. Such is the legendary ferocity of their gnaw and bite attacks that it would be a sensible behavior to try and get a pre-emptive strike in before they pounce. Eating people is (reputedly) tiring work, and often wolves will be seen sleeping off their exertions. In these cases, a crafty questor may be able to creep quietly past without incurring their wrath, a creative survival technique for all to note.

    Involvement

    MediEvil / MediEvil: Resurrection

    The wolves are usually found sleeping, which gives Daniel a great advantage. Once they awaken, they are quite dangerous. These wolves can move rather quickly and their attacks are stronger than that of the zombies.

    Trivia

    • In an early incarnation of MediEvil, the wolves were intended to appear in The Graveyard and The Sleeping Village levels, but were removed from the final game release.
    • In reality, wolves avoid people and rarely attack. However, Zarok's spell may have affected them.