Draft:James Shepherd: Difference between revisions

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Finally, if you like solving puzzles, there are some real "brain teasers" in store for you that will quite literally have you ripping your head off.
Finally, if you like solving puzzles, there are some real "brain teasers" in store for you that will quite literally have you ripping your head off.


'''GSN''': There are three new characters playable: [[DanHand]], [[Headless Dan]], and [[Dan-Kenstein]]. How will they be integrated, and what will it be like to play as DanHand and the others? What will their tasks be?
'''GSN''': There are three new characters playable: [[DanHand]], [[Headless Dan]], and [[Dan-kenstein]]. How will they be integrated, and what will it be like to play as DanHand and the others? What will their tasks be?


'''JS''': Dan quite literally loses his head in one of the earlier levels of the game. This rather painful inconvenience actually gives him a whole range of new abilities. The first of these is DanHand. Without giving too much away, remember the hands that ran around making a nuisance of themselves in the first game? This time, Dan can actually use them as DanHand to solve puzzles and explore new areas. When Dan is in DanHand mode he can switch to Headless Dan, and the two characters have to cooperate to get through the trickier areas of the game, solving puzzles for each other.
'''JS''': Dan quite literally loses his head in one of the earlier levels of the game. This rather painful inconvenience actually gives him a whole range of new abilities. The first of these is DanHand. Without giving too much away, remember the hands that ran around making a nuisance of themselves in the first game? This time, Dan can actually use them as DanHand to solve puzzles and explore new areas. When Dan is in DanHand mode he can switch to Headless Dan, and the two characters have to cooperate to get through the trickier areas of the game, solving puzzles for each other.