The Daring Dash: Difference between revisions
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==Description and usage== | ==Description and usage== | ||
To break open weak spots in the walls, double tap the forward directional button + [[File:PSB-T.png]]. If you are using an Analog Controller (DUAL SHOCK), press hard forward on the left stick + [[File:PSB-T.png]]. Repeat this until you've broken down the wall to reveal...? You can also use this ability to knock enemies off platforms or to make a running jump! | To break open weak spots in the walls, double tap the forward directional button + [[File:PSB-T.png]]. If you are using an Analog Controller (DUAL SHOCK), press hard forward on the left stick + [[File:PSB-T.png]]. Repeat this until you've broken down the wall to reveal...? You can also use this ability to knock enemies off platforms or to make a running jump! | ||
This skill is available to Daniel after defeating the Guardians of the Graveyard in [[MediEvil]] or from the beginning of the game in [[MediEvil: Resurrection|Resurrection]] and [[MediEvil 2]]. | This skill is available to Daniel after defeating the Guardians of the Graveyard in [[MediEvil]] or from the beginning of the game in [[MediEvil: Resurrection|Resurrection]] and [[MediEvil 2]]. |
Revision as of 13:49, 16 May 2011
The Daring Dash is an ability Daniel has in all MediEvil games.
Description and usage
To break open weak spots in the walls, double tap the forward directional button + File:PSB-T.png. If you are using an Analog Controller (DUAL SHOCK), press hard forward on the left stick + File:PSB-T.png. Repeat this until you've broken down the wall to reveal...? You can also use this ability to knock enemies off platforms or to make a running jump!
This skill is available to Daniel after defeating the Guardians of the Graveyard in MediEvil or from the beginning of the game in Resurrection and MediEvil 2.