The Daring Dash: Difference between revisions
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==Description and usage== | ==Description and usage== | ||
This ability can be used to break open weak spots in wall. Double tap the forward directional button + [[File:PSB-T.png]]. If you are using an Analog Controller (DUAL SHOCK), press hard forward on the left stick + [[File:PSB-T.png]]. Repeat this until you've broken down the wall. You can also use it to knock enemies off platforms. You can even make a running jump! | This ability can be used to break open weak spots in wall. Double tap the forward directional button + [[File:PSB-T.png]]. If you are using an Analog Controller (DUAL SHOCK), press hard forward on the left stick + [[File:PSB-T.png]]. Repeat this until you've broken down the wall. You can also use it to knock enemies off platforms. You can even make a running jump! | ||
==Trivia== | |||
*The Daring Dash was originally known named 'Shoulder Charge'. |
Revision as of 17:24, 22 January 2012
The Daring Dash is an ability Daniel has in all MediEvil games. It is available to Daniel after defeating the Guardians of the Graveyard in MediEvil or from the beginning of the game in Resurrection and MediEvil 2.
Description and usage
This ability can be used to break open weak spots in wall. Double tap the forward directional button + File:PSB-T.png. If you are using an Analog Controller (DUAL SHOCK), press hard forward on the left stick + File:PSB-T.png. Repeat this until you've broken down the wall. You can also use it to knock enemies off platforms. You can even make a running jump!
Trivia
- The Daring Dash was originally known named 'Shoulder Charge'.