Energy Counter: Difference between revisions
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It could hold up to 99 Energy Bones at once. If it reached zero, a [[Life]] would be removed from the [[Life Counter]], resetting the Energy Counter to three Energy Bones, unless the Life Counter reached zero, which would result in a Game Over. | It could hold up to 99 Energy Bones at once. If it reached zero, a [[Life]] would be removed from the [[Life Counter]], resetting the Energy Counter to three Energy Bones, unless the Life Counter reached zero, which would result in a Game Over. | ||
[[Category:Energy]] | [[Category:Energy]] | ||
[[Category:HUD]] |
Revision as of 15:11, 17 August 2014
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The Energy Counter was a part of the HUD in earlier versions of MediEvil. It served as a counter for Energy Bones before being replaced with the Life Bar.
It could hold up to 99 Energy Bones at once. If it reached zero, a Life would be removed from the Life Counter, resetting the Energy Counter to three Energy Bones, unless the Life Counter reached zero, which would result in a Game Over.