Severed Hands: Difference between revisions

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    (Added an infobox, along with some minor info expansion and another given name founded in one of the first MediEvil game's concept arts.)
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    ==Gallery==
    ==Gallery==
    {{#tag:tabber|Resurrection=
    {{#tag:tabber
    |MediEvil=
    <tabber>
    <tabber>
    |-|Screenshots=
    Artwork=
    <gallery widths="170">
    ShyHandsConceptArt.png|Concept art.
    </gallery>
    </tabber>
    {{!}}-{{!}}Resurrection=
    <tabber>
    Screenshots=
    <gallery widths="170">
    <gallery widths="170">
    HandResurrection.jpg|A hand running around the cemetery.
    HandResurrection.jpg|A hand running around the cemetery.

    Revision as of 12:22, 6 April 2019

    Severed Hands
    Biographical information
    AKA Shy Hands[1]
    Gameplay information
    Soul type No soul

    Hands are severed zombie hands that can be found in each of the MediEvil games.

    Involvement

    MediEvil / MediEvil: Resurrection

    Smashing a hand with a Club or Hammer gives 1 to 2G.

    MediEvil 2

    The hands cannot be smashed and can be used for the Dan-hand ability instead.

    Gallery

    <tabber>MediEvil= <tabber> Artwork=

    </tabber> |-|Resurrection= <tabber> Screenshots=

    </tabber> </tabber>

    Trivia

    • According to Tom Saunter, the hands used to deal damage. He compared them to low level enemies, such as the Goombas from the Super Mario series. He attributes the removal of this to himself.[2]

    References

    1. MediEvil's design history by Jay Gunn Story Art.
    2. Facebook "It's true. They were equivalent to goombas or other low level baddies that we simply don't get any more: the one hit kill types. They had basic AI to follow Sir Dan and would pop up rather too often which was a massive pain. And they leached health like nobody's business despite no actual attack power, so really it was my duty to the players!"Tom Saunter on Facebook.