Severed Hands: Difference between revisions
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{{Infobox character | {{Infobox character | ||
|medievil = [[The Graveyard (MediEvil)|The Graveyard]], [[Return to the Graveyard (MediEvil)|Return to the Graveyard]] | |medievil = [[The Graveyard (MediEvil)|The Graveyard]], [[Return to the Graveyard (MediEvil)|Return to the Graveyard]] | ||
|medievil2 = All levels <small>(excluding boss | |medievil2 = All levels <small>(excluding boss battles)</small>|mresurrection = [[The Graveyard (Resurrection)|The Graveyard]], [[Cemetery Hill (Resurrection)|Cemetery Hill]], [[Return to the Graveyard (Resurrection)|Return to the Graveyard]], [[Gallowmere Plains]] | ||
|soul = {{NoSoul}} | |soul = {{NoSoul}} | ||
|aka = Shy Hands<ref>[https://www.youtube.com/watch?v=C_1EyYC0h_U| MediEvil's design history] by [https://www.youtube.com/channel/UC6j0XFmQWGezc_eCPct170Q Jay Gunn Story Art].</ref> | |aka = Shy Hands<ref>[https://www.youtube.com/watch?v=C_1EyYC0h_U| MediEvil's design history] by [https://www.youtube.com/channel/UC6j0XFmQWGezc_eCPct170Q Jay Gunn Story Art].</ref> | ||
}} | }} | ||
'''Hands''' are | '''Severed Hands''' are zombie hands that can be found in each of the [[MediEvil games|''MediEvil'' games]]. | ||
== | ==Story== | ||
===''[[MediEvil | ===''[[MediEvil]]''=== | ||
Smashing a hand with a [[Club]] or [[Hammer]] gives 1 to 2[[G]]. | Smashing a severed hand with a [[Club]] or [[Hammer]] gives 1 to 2[[G]]. | ||
===''[[MediEvil 2]] ''=== | ===''[[MediEvil 2]] ''=== | ||
The hands cannot be smashed | The hands cannot be smashed at all, but can be used for the [[Dan-hand]] ability instead. | ||
==Development== | |||
According to Tom Saunter, Severed Hands used to deal damage. He compared them to low level enemies, such as the Goombas from the ''Super Mario'' series. He attributes the removal of this to himself.<ref>{{Icon|Facebook}} {{cite web|quote=It's true. They were equivalent to goombas or other low level baddies that we simply don't get any more: the one hit kill types. They had basic AI to follow Sir Dan and would pop up rather too often which was a massive pain. And they leached health like nobody's business despite no actual attack power, so really it [removing them] was my duty to the players!|site=Facebook|url=https://www.facebook.com/groups/197220967019502/permalink/731906093550984/?comment_id=733706390037621|title=Tom Saunter}}</ref> | |||
==Gallery== | ==Gallery== | ||
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</tabber> | </tabber> | ||
}} | }} | ||
==References== | ==References== |
Revision as of 02:07, 30 November 2019
Severed Hands | |||
---|---|---|---|
Biographical information | |||
AKA | Shy Hands[1] | ||
Gameplay information | |||
Soul type | No soul |
Severed Hands are zombie hands that can be found in each of the MediEvil games.
Story
MediEvil
Smashing a severed hand with a Club or Hammer gives 1 to 2G.
MediEvil 2
The hands cannot be smashed at all, but can be used for the Dan-hand ability instead.
Development
According to Tom Saunter, Severed Hands used to deal damage. He compared them to low level enemies, such as the Goombas from the Super Mario series. He attributes the removal of this to himself.[2]
Gallery
<tabber>MediEvil= <tabber> Artwork=
- ShyHandsConceptArt.png
Concept art.
</tabber> |-|Resurrection= <tabber> Screenshots=
- HandResurrection.jpg
A hand running around the cemetery.
</tabber> </tabber>
References
- ↑ MediEvil's design history by Jay Gunn Story Art.
- ↑ "It's true. They were equivalent to goombas or other low level baddies that we simply don't get any more: the one hit kill types. They had basic AI to follow Sir Dan and would pop up rather too often which was a massive pain. And they leached health like nobody's business despite no actual attack power, so really it [removing them] was my duty to the players!" — Tom Saunter on Facebook.