Preview:Joypad, January 1998: Difference between revisions
DansFriend (talk | contribs) (Created page with "{{Infobox preview |name = ''Joypad'', January 1998 |image = Joypad-Magazine-Issue-71.jpg |caption = Cover of Joypad magazine issue 71. |author = Christophe Delpierre (Chris) |issue = 71 |pages = 22-25 |language = French |subject = ''MediEvil'' |archiveurl = https://archive.org/details/joypad-magazine-071/ }} A preview of ''MediEvil (1998)'' from January 1998 published in Joypad magazine issue 71. ==Transcript== ===MediEvil=== Par Chris MediE...") |
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*[[:News:Joypad, January 1998|News:''Joypad'', January 1998]] | *[[:News:Joypad, January 1998|News:''Joypad'', January 1998]] | ||
[[Category:Previews]] | |||
[[Category:Previews from Joypad]] | |||
[[Category:Previews from 1998]] | |||
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[[Category:Previews of MediEvil]] | |||
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Revision as of 03:57, 13 November 2022
Joypad, January 1998 | ||
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Cover of Joypad magazine issue 71. | ||
Issue No. | 71 | |
Page(s) | 22-25 | |
Author(s) | Christophe Delpierre (Chris) | |
Preview Subject | MediEvil | |
Language | French | |
URL available? | Yes |
A preview of MediEvil from January 1998 published in Joypad magazine issue 71.
Transcript
MediEvil
Par Chris
MediEvil est un jeu qui se fait attendre. On pensait le voir arriver en septembre 97, et puis la date de sortie à été repoussée à mars, et maintenant à juin 98. La raison de ce retard? L'utilisation du nouveau kit de développement de Sony, le Profiler ou Analyser, qui permet de mieux gérer les performances de la console et de corriger les bugs. Se languir permet souvent d'apprécier encore davantage. On attend, épuisant nos dernières ressources de patience, ce titre qui devrait faire sensation, et on vous offre en prime un CD des plus belles musiques du jeu...
Translation
The following translation was produced using machine translation. Therefore, it may be partially (or fully) incorrect. |
MediEvil
By Chris
MediEvil is a game that is long overdue. We thought we would see it arrive in September '97, and then the date of release was postponed to March, and now to June '98. The reason for these delays? The use of Sony's new development kit, the Profiler or Analyzer, which make it possible to better manage the console's performance and to fix bugs. Longing often allows us to appreciate things even more. So we wait, exhausting the last of our patience for this sensational title, and we offer you as a bonus a CD of the most beautiful music from the game...
See also
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