Joypad, January 1998

    From Gallowpedia, the MediEvil Wiki. You'll be dying to read!
    Revision as of 01:58, 13 November 2022 by DansFriend (talk | contribs) (Created page with "{{Infobox preview |name = ''Joypad'', January 1998 |author = Jean François Morisse (TSR)<br>Nourdine Nini (Trazom) |issue = 71 |pages = 27 |language = French |subject = ''MediEvil'' |archiveurl = https://archive.org/details/joypad-magazine-071/ }} News about ''MediEvil'' from January 1998 published in Joypad magazine issue 71. ==Transcript== ===Les Jeux de demain=== Par Trazom et TSR ====MediEvil==== '''PLAYSTATION - MILLENI...")
    (diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
    Joypad, January 1998
    Issue No. 71
    Page(s) 27
    Author(s) Jean François Morisse (TSR)
    Nourdine Nini (Trazom)
    News Subject MediEvil
    Language French
    URL available? Yes

    News about MediEvil from January 1998 published in Joypad magazine issue 71.

    Transcript

    Les Jeux de demain

    Par Trazom et TSR

    MediEvil

    PLAYSTATION - MILLENIUM[sic] CAMBRIDGE STUDIOS

    DISPONIBLE EN JUIN 1998 EN FRANCE

    Prévu initialement pour septembre 1997, MediEvil semble avoir bénéficié des dernières innovations technologique de Sony. D'où la date de sortie repoussée pour le début de l'été prochain. Qu'importe ! Le résultat observé à mi-chemin était déjà fantastique à tous les points de vue. La version finale devrait, tout comme GT, être à la hauteur.

    Translation

    The following translation was produced using machine translation. Therefore, it may be partially (or fully) incorrect.

    The Games of Tomorrow

    By Trazom and TSR

    MediEvil

    PLAYSTATION - MILLENIUM[sic] CAMBRIDGE STUDIOS

    AVAILABLE JUNE 1998 IN FRANCE

    Initially planned for September 1997, MediEvil seems to have benefited from Sony's latest technological innovations. Hence the release date has been pushed back to early next summer. No matter! The result observed halfway through was already fantastic from all points of view. The final version should, just like GT, live up to it.