Energy Vial: Difference between revisions

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==Gameplay==
==Gameplay==
===MediEvil and MediEvil 2===
===''MediEvil'' and ''MediEvil 2''===
Energy Vials are scattered throughout the land of [[Gallowmere]], and later in Victorian London. Each pickup restores 175 HP. If Dan's current HP exceeds the maximum 300, any amount in excess will fill a Life Bottle by the difference between the balance of a partial Life Bottle and 175 (e.g. if a Life Bottle has 200 HP when Dan has full HP, then the Vial fills the remaining 100 HP and carries 75 over to the next empty bottle).
Energy Vials are scattered throughout the land of [[Gallowmere]], and later in Victorian London. Each pickup restores 175 HP. If Dan's current HP exceeds the maximum 300, any amount in excess will fill a Life Bottle by the difference between the balance of a partial Life Bottle and 175 (e.g. if a Life Bottle has 200 HP when Dan has full HP, then the Vial fills the remaining 100 HP and carries 75 over to the next empty bottle).


In ''MediEvil'' and its remake, Dan will receive Energy Vials from certain heroes in the [[Hall of Heroes]] when all other rewards from the same have been collected.
In ''MediEvil'' and its remake, Dan will receive Energy Vials from certain heroes in the [[Hall of Heroes]] when all other rewards from the same have been collected.


===MediEvil: Resurrection===
===''MediEvil: Resurrection''===
Health Vials restore 59 HP. They can also be purchased from all [[Merchant Gargoyles]] for 50 gold coins.
Health Vials restore 59 HP. They can also be purchased from all [[Merchant Gargoyles]] for 50 gold coins.