Al-Zalam: Difference between revisions
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{{ | {{Infobox character | ||
|name = Al-Zalam | |name = Al-Zalam | ||
|image = [[File:Image4.jpg|275px]] | |image = [[File:Image4.jpg|275px]] | ||
|gender = Male | |gender = Male | ||
|appearances = ''MediEvil: Resurrection''}} | |appearances = ''MediEvil: Resurrection''}} | ||
'''Al-Zalam''' is a supporting character in ''[[MediEvil: Resurrection | '''Al-Zalam''' is a supporting character in ''[[MediEvil: Resurrection]]''. He serves as [[Dan]]'s sidekick and gives him valuable advice throughout the game. His role as a sidekick is based on [[Morten the Earthworm]] from the original ''[[MediEvil]]''.<ref name="MediEvil Boards">{{Icon|Proboards}} {{cite web|site=MediEvil Boards|published=16 June, 2013|retrieved=7 November, 2014|title=Interview with Angelo Bod|url=http://sirdanielfortesque.proboards.com/post/12847}}</ref> | ||
==History== | ==History== | ||
He was a mighty djinn (genie) until a run-in with [[Zarok]] left him locked into Daniel's empty skull. He likes to remind people of his halcyon days often. For this reason, he harbours an enormous grudge against Zarok, which he has in common with Dan. Ultimately this shared purpose can turn their uneasy alliance into something of a friendship. He acts as the game's main tutor, dropping hints about the places that he and Sir Dan visit or providing Sir Dan with additional strategy tips. At first, these hints are simply anecdotal, funny or just plain strange; but as the game progresses, he proves himself a useful sage and companion. | He was a mighty djinn (genie) until a run-in with [[Zarok]] left him locked into Daniel's empty skull. He likes to remind people of his halcyon days often. For this reason, he harbours an enormous grudge against Zarok, which he has in common with Dan. Ultimately this shared purpose can turn their uneasy alliance into something of a friendship. He acts as the game's main tutor, dropping hints about the places that he and Sir Dan visit or providing Sir Dan with additional strategy tips. At first, these hints are simply anecdotal, funny or just plain strange; but as the game progresses, he proves himself a useful sage and companion. | ||