Draft:MediEvil EU site/Sorcerers: Difference between revisions

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'''Ripping their insides out? Are you the one that takes the team's cuddly toy camel apart? I heard that someone cut the tail off at a Christmas party.'''<br />That's right. They dismembered Calvin the Camel. People have done all sorts to him. He survived it though. I've taken him on holiday. He had a good time.
'''Ripping their insides out? Are you the one that takes the team's cuddly toy camel apart? I heard that someone cut the tail off at a Christmas party.'''<br />That's right. They dismembered Calvin the Camel. People have done all sorts to him. He survived it though. I've taken him on holiday. He had a good time.


'''Where did you take him?'''<br />I have been to Madeira and Greece with him. He was already in South Africa. Camels should travel.
'''Where did you take him?'''<br>I've taken him to Madeira and Greece. He's been to South Africa. Camels are meant to travel.


'''And not to stay still and have their tail ripped off?'''<br />Exactly. He has big soft shoes, they are not there for nothing.
'''Not meant to sit there and have it's tail pulled off?'''<br>Yeah. It's got big floppy feet. They're there for a reason.


'''And what is this story about a monkey?'''<br />That was the programmers. I have nothing to do with that. I christened him Chunky the Monkey, and it stuck.
'''What's this story about the monkey?'''<br>That was the programmers. I've got nothing to do with that. I called it Chunky the Monkey and it just stuck.
===DRAWING===
===DRAWING===
'''How did you get here?'''<br />I arrived with my portfolio: I had no computer experience and I relied only on my portfolio. And the managers told me, "OK, you have two weeks to learn how to use D Paint". I had never touched a computer in my life. We had Apple Macs in college but we hated them.
'''How did you get to work here?'''<br>I just turned up here. I arrived with my portfolio - I had no computer experience whatsoever, and I came here entirely on the strength of my portfolio. And the management here said, "Right, you've got two weeks to learn D Paint". I had never touched a computer before. We had Apple Macs in college. But we hated them.
 
'''You thought that using computers wasn't doing 'proper' drawing?'''<br>Yeah. But I realised that computers were the way forward. They were taking over the easiest jobs. That's why we didn't like them. But now we know why - it's a production thing and it works incredibly fast. It's cheaper. So I had to join in.
'''You thought drawing with computers was not really "drawing"?'''<br />Yes, but then I realized were the way forward, that they were doing the simplest work. That's why we did not like them, but now we know why: it's a production tool that works incredibly fast. It is also less expensive. So I had to learn.


'''So you had to put the paint down?'''<br />Yeah, I haven't put paint to canvas in two to three years.
'''So you had to put the paint down?'''<br />Yeah, I haven't put paint to canvas in two to three years.
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'''Has MediEvil got a lot of FMV?'''<br />It's got about fifteen minutes of it. And there are a couple of scenes that I would have liked to put in but as a last minute decision we decided not to because they didn't quite link in with the story. So we took them out. But it doesn't matter as the story is told better. The FMV is throughout the whole game. There's is a two-and-a-half minute intro that tells you what happens at the beginning. And within the next four to five levels there are about fifteen seconds of animation each. Then the story builds and the timeline of the FMV gets longer and longer and longer telling you more and more of the storyline and getting more exciting.
'''Has MediEvil got a lot of FMV?'''<br />It's got about fifteen minutes of it. And there are a couple of scenes that I would have liked to put in but as a last minute decision we decided not to because they didn't quite link in with the story. So we took them out. But it doesn't matter as the story is told better. The FMV is throughout the whole game. There's is a two-and-a-half minute intro that tells you what happens at the beginning. And within the next four to five levels there are about fifteen seconds of animation each. Then the story builds and the timeline of the FMV gets longer and longer and longer telling you more and more of the storyline and getting more exciting.


'''So there is a bit at the end too?'''<br />Yes, there is an outro as a reward that continues for about two minutes. You don't get any FMV if Dan dies. If you finish the game, there is another reward.
'''So there's a bit at the end, as well?'''<br>Yes, there's an outro as a reward that goes on for about two minutes. You don't get any FMV's if Dan dies. If he completes the game, there is the reward outro.


'''What is your favorite part of the game?'''<br />I like the ghost ship. I have always loved galleons, ships and stuff like that.
'''Which is your favourite bit of the game?'''<br>I like the ghost ship. I have always liked galleons and ships and stuff like that.


'''While you're coming from Leicestershire, right in the middle of the UK!'''<br />Yes. It's something you do not see often in the area I come from. This is my favorite part. The galleon. The ghost ship. This part takes place almost at the end. It is a ship in the mist and you can also play on it.
'''Coming from Leicestershire in the centre of the UK!'''<br>Yeah. Something you don't get to see very often where I come from. That's my favourite one. The galleon. The ghost ship. This bit happens almost at the end. It's a ship in the clouds and you also get to play it in the game as well.


'''Did you find that working in a creative team was restrictive?'''<br />It's good to get other people's opinions. I do not mind that at all. It's good to have the opinion of others, it does not bother me at all. It's sometimes frustrating, but in the end we all have the same goal. If you only have your own opinion, it does not work. Many people would probably disagree with me about it.
'''Did you ever feel constrained working in a creative team?'''<br>It's good to get other people's opinions. I don't mind that at all. Sometimes it can be frustrating, but at the end of the day, we are all moving towards the same goal. If you only have your opinion it just doesn't work. There are probably a whole lot of people who disagree.
===GAMES===
===GAMES===
'''So do you play games as an artist or a gamer?'''<br />Both really. I kinda like Crash Bandicoot 2. I like a lot of racing games, I like a fast game. I like the look of Command and Conquer, but my mind span just can't hack a computer game that lasts longer than fifteen minutes. It has to end in fifteen minutes.
'''So do you play games as an artist or a gamer?'''<br />Both really. I kinda like Crash Bandicoot 2. I like a lot of racing games, I like a fast game. I like the look of Command and Conquer, but my mind span just can't hack a computer game that lasts longer than fifteen minutes. It has to end in fifteen minutes.
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'''What kind of Brandy? Metaxa?'''<br />I drank a lot in Greece. It's like a medicine. I don't care about the brand, as long as it's pure Brandy. My father brought me cheap Spanish Brandy and I didn't like it.
'''What kind of Brandy? Metaxa?'''<br />I drank a lot in Greece. It's like a medicine. I don't care about the brand, as long as it's pure Brandy. My father brought me cheap Spanish Brandy and I didn't like it.
==[[Matt Johnson]] - Programmer==
==[[Matt Johnson]] - Programmer==
*'''Lives''': Cambridge, UK (born Manchester)
*'''Lives''': Cambridge, UK (born Manchester)