MediEvil/Glitches: Difference between revisions

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To do this, you must open your inventory on the same frame that the weapon is registered as stolen. This is incredibly difficult, as a frame is 1/60 of a second. If done correctly, the item will be present but will have no percentage or ammo count. Selecting the item and killing the imp that stole it will maximize its percentage or ammo count.
To do this, you must open your inventory on the same frame that the weapon is registered as stolen. This is incredibly difficult, as a frame is 1/60 of a second. If done correctly, the item will be present but will have no percentage or ammo count. Selecting the item and killing the imp that stole it will maximize its percentage or ammo count.
FLOATING DEAD DAN GLITCH
this glitch work  on PAL version not in NTSC U (NTSC J not tested).with this glitch is possibble  free move floating dead dan in the level.this glith is possibble only in pools of ancent dead.must be not talk with boatman and use jump to  dead  in the water near to him .(that avoid start of the conversation)after that the game float dan to return on earth where start the jump but daniel pass where conversation with boatman start.in this steep the game start the conversation and daniel remain "death" in the air.with this glitch the player can  finish this level in less of 1 min by moving dan in the exit trigger in the water.
[[File:Medievil Skip Pools Of Ancient Dead (EASY)|thumb|207x207px]]
{{MediEvil speedrunning}}
{{MediEvil speedrunning}}
[[Category:Speedrunning]]
[[Category:Speedrunning]]
[[Category:Glitches]]
[[Category:Glitches]]