Draft:Julian Rex: Difference between revisions

no edit summary
mNo edit summary
No edit summary
Line 7: Line 7:
==Interviews==
==Interviews==
===MediEvil Boards Q&A===
===MediEvil Boards Q&A===
====May 12, 2013<ref>http://sirdanielfortesque.proboards.com/post/12704</ref>====
====May 12, 2013====
'''1)''' Someone has found mention of a file called "[[Parliament]]" within ''[[MediEvil 2]]''. Was this intended to be a level in the game? If so, what would it have been like?
'''1)''' Someone has found mention of a file called "[[Parliament]]" within ''[[MediEvil 2]]''. Was this intended to be a level in the game? If so, what would it have been like?


Line 46: Line 46:
Similarly, you can think of Primal as being a descendent of ''MediEvil1 ''(Chris Sorrell was the creator of ''MediEvil'', and was the creative director on ''Primal''). ''Ghosthunter'' and'' Primal ''were like siblings, and the two teams worked closely together, sharing technology back and forth.
Similarly, you can think of Primal as being a descendent of ''MediEvil1 ''(Chris Sorrell was the creator of ''MediEvil'', and was the creative director on ''Primal''). ''Ghosthunter'' and'' Primal ''were like siblings, and the two teams worked closely together, sharing technology back and forth.


I hope this helps - I'm afraid ''MediEvil 2'' was a long time ago now!
I hope this helps - I'm afraid ''MediEvil 2'' was a long time ago now!<ref>http://sirdanielfortesque.proboards.com/post/12704</ref>


==References==
==References==