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'''1)''' In ''[[MediEvil: Resurrection]]'', we can see that the [[:Category:MediEvil characters|characters]] and [[:Category:MediEvil levels|levels]] from ''[[MediEvil|MediEvil 1]]'' were given visual makeovers, different from their original versions. What was the reason for the redesigns? | '''1)''' In ''[[MediEvil: Resurrection]]'', we can see that the [[:Category:MediEvil characters|characters]] and [[:Category:MediEvil levels|levels]] from ''[[MediEvil|MediEvil 1]]'' were given visual makeovers, different from their original versions. What was the reason for the redesigns? | ||
'''DC''' - The senior management team at Sony wanted a | '''DC''' - The senior management team at Sony wanted a PSP launch game and decided that a remake or “remix” of the original ''Medievil'' was the way to go. Part of the reason for this was a very short predicted development time – an original game likely to take considerably longer (we only had a year to get the game ready). I was assigned to creating this new version, and worked very closely with very talented producer [[Piers Jackson]] in terms of scoping out the project. Being a designer with my own vision I naturally wanted to make it as different as possible from the original (where appropriate) and wanted to improve the game generally where possible. I think I achieved this is some regards and failed in others. | ||
So basically we took advantage of the new technology to make the game as good as we could, to the best of our ability. And this included new level layouts, play mechanics, characters, and graphics. | So basically we took advantage of the new technology to make the game as good as we could, to the best of our ability. And this included new level layouts, play mechanics, characters, and graphics. | ||
So many older gamers associate the original | So many older gamers associate the original PS1 game with the romance of their childhood so much that they actively dislike ''Medievil Resurrection'' (there are a lot of haters on YouTube for example :) ) – they see the PSP version as being too cartoony, comedic, and less playable. I actually think that Resurrection overall plays better than the original (which was actually quite basic to play if you go back to it), but Resurrection is certainly more cartoony and obviously comedic… and [[Al Zalam]] is pretty annoying (I was pressured into including him… truly not my idea!). | ||
Interestingly we developed the game originally on a PS2 and ported it to PSP… it’s a shame that the PS2 version was never made available (it easily could have been as a budget game) as it was more playable on PS2 than the PSP version, benefiting greatly from the precision of the dedicated PS2 controller. | Interestingly we developed the game originally on a PS2 and ported it to PSP… it’s a shame that the PS2 version was never made available (it easily could have been as a budget game) as it was more playable on PS2 than the PSP version, benefiting greatly from the precision of the dedicated PS2 controller. |