11,054
edits
DansFriend (talk | contribs) mNo edit summary |
DansFriend (talk | contribs) No edit summary |
||
(33 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
= | This page lists all the '''music in ''[[MediEvil]]''''' as it appears in the game's [[Cheats in MediEvil|cheat menu]]. All tracks were composed by [[Andrew Barnabas]] and [[Paul Arnold]]. | ||
== | |||
== | ==0== | ||
== | {{#ev:youtube|https://www.youtube.com/watch?v=fWU7D9Kf5Vw|dimensions=260}} Track '''0''', also known as '''IG1A''' and '''The Awakening''', is used in [[Dan's Crypt]], [[The Graveyard]], [[Inside The Asylum]] and [[The Lake]] levels. It has a runtime of 2:11. It was released as part of the ''[[Les musiques de MediEvil]]'' soundtrack CD. | ||
== | {{clr}} | ||
== | ==1== | ||
== | Track '''1''', also known as '''IG2A''' and '''Quest for Vengeance''', is used in the [[Return to the Graveyard]] and [[The Pumpkin Serpent]]. It has a runtime of 2:09. It was released as part of the ''Les musiques de MediEvil'' soundtrack CD. | ||
= | {{clr}} | ||
== | ==2== | ||
== | Track '''2''', also known as '''IG3''', is used in [[The Ant Caves]]. It has a runtime of 2:11. | ||
== | {{clr}} | ||
== | ==3== | ||
== | Track '''3''', also known as '''IG7''' and '''A Difficult Path''', is used in [[Scarecrow Fields]]. It has a runtime of 2:07. It was released as part of the ''Les musiques de MediEvil'' soundtrack CD. | ||
== | {{clr}} | ||
==4== | |||
Track '''4''', also known as '''IG11''' and '''Enchanted Wood''', is used in [[The Enchanted Earth]] and [[The Sleeping Village]] levels. It has a runtime of 2:07. It was released as part of the ''Les musiques de MediEvil'' soundtrack CD. | |||
{{clr}} | |||
==5== | |||
Track '''5''', also known as '''IG12''' and '''Desecrated Church''', is used in [[The Hilltop Mausoleum]] level. It has a runtime of 2:13. It was released as part of the ''Les musiques de MediEvil'' soundtrack CD. | |||
Desecrated Church was the name of The Hilltop Mausoleum level itself, but was eventually changed due to being deemed too blasphemous for the US market.<ref>{{Cite web|site=Twitter|url=https://twitter.com/gunncomics/status/1194167329170640898|title=Jason Wilson|quote=I do remember that we even had to rename things - I remember that anything involving religion was an issue.}}</ref> | |||
{{clr}} | |||
==6== | |||
Track '''6''', also known as '''IG15''' and '''City in the Clouds''', is used in [[The Haunted Ruins]] level. It has a runtime of 2:08. It was released as part of the ''Les musiques de MediEvil'' soundtrack CD. | |||
{{clr}} | |||
==7== | |||
Track '''7''', also known as '''IG4''', was meant to be used in the scrapped level featuring [[Morten the Earthworm]], i.e. the original [[Inside The Asylum]] level.<ref>{{Icon|Facebook}} {{cite web|site=Facebook|title=Bob & Barn|published=14 February, 2013|url=https://www.facebook.com/permalink.php?story_fbid=334745673310433&id=120203904708266}}</ref>{{dead link}} However, it remains unused in the final game. It has a runtime of 1:53. | |||
{{clr}} | |||
==8== | |||
Track '''8''', also known as '''IG5A''' and '''Dan's Waltz''', is used in the [[Cemetery Hill]] and [[The Entrance Hall]] levels. It has a runtime of 2:03. It was released as part of the ''Les musiques de MediEvil'' soundtrack CD. | |||
{{clr}} | |||
===9=== | |||
{{Infobox song | |||
|name=9 | |||
|aka= Morten's Dance, IG8A | |||
|song= | |||
|length= 1:58}} | |||
Track '''9''', also known as '''IG8A''' and '''Morten's Dance''', is used in the [[Pumpkin Gorge]] level. It has a runtime of 1:58. It was released as part of the ''Les musiques de MediEvil'' soundtrack CD. | |||
{{clear}} | |||
===10=== | |||
{{Infobox song | |||
|name=10 | |||
|aka= IG10 | |||
|song= | |||
|length= 2:01}} | |||
'''Track 10''' is used in [[The Time Device]] and [[Zarok's Lair]] (outside of the battle arena) levels. | |||
{{clear}} | |||
===11=== | |||
{{Infobox song | |||
|name=11 | |||
|aka= Options, OPT | |||
|song= | |||
|length= 1:53}} | |||
'''Track 11''' is used in the [[Title Level (MediEvil)|Title Level]]. | |||
{{clear}} | |||
===12=== | |||
{{Infobox song | |||
|name=12 | |||
|aka= Hall of Heroes, HOH | |||
|song= | |||
|length= 2:03}} | |||
'''Track 12''' is used in the [[Hall of Heroes]] level. | |||
{{clear}} | |||
===13=== | |||
{{Infobox song | |||
|name=13 | |||
|aka= Introduction, INTN | |||
|song= | |||
|length= 1:15}} | |||
'''Track 13''' is used in the [[Credits (MediEvil)|Credits]] level. | |||
{{clear}} | |||
===14=== | |||
{{Infobox song | |||
|name=14 | |||
|aka= Land Map, MAP | |||
|song= | |||
|length= 1:04}} | |||
'''Track 14''' is used in the [[Land Map]] level. | |||
{{clear}} | |||
===15=== | |||
{{Infobox song | |||
|name=15 | |||
|aka= Triumph in Death, Zarok's Lair 3, Credits, CRED | |||
|song= | |||
|length= 2:41}} | |||
'''Track 15''' is used in the [[Credits (MediEvil)|Credits]] level. | |||
{{clear}} | |||
===16=== | |||
{{Infobox song | |||
|name=16 | |||
|aka= GBOSS | |||
|song= | |||
|length= 2:13}}'''Track 16''' is used during boss fights in the game. | |||
{{clear}} | |||
===17=== | |||
{{Infobox song | |||
|name=17 | |||
|aka= IG6 | |||
|song= | |||
|length= 2:15}} | |||
'''Track 17''' is used in the [[Pools Of The Ancient Dead]] and [[The Gallows Gauntlet]] levels. | |||
{{clear}} | |||
===18=== | |||
{{Infobox song | |||
|name=18 | |||
|aka= IG9 | |||
|song= | |||
|length= 2:23}} | |||
'''Track 18''' is used in [[The Asylum Grounds]] level. | |||
{{clear}} | |||
===19=== | |||
{{Infobox song | |||
|name=19 | |||
|aka= IG13 | |||
|song= | |||
|length= 2:17}} | |||
'''Track 19''' is used in [[The Ghost Ship]] level. | |||
{{clear}} | |||
===20=== | |||
{{Infobox song | |||
|name=20 | |||
|aka= Journey through the Crystal Caves, Crystal Caves, IG14 | |||
|song= | |||
|length= 2:17}} | |||
'''Track 20''' is used in [[The Crystal Caves]] level. | |||
{{clear}} | |||
===21=== | |||
{{Infobox song | |||
|name=21 | |||
|aka= Zarok Boss, ZBOSS | |||
|song= | |||
|length= 2:40}} | |||
'''Track 21''' is used in [[Zarok's Lair]] level during [[Zarok's Beast Transformation|Zarok]]'s boss fight. | |||
{{clear}} | |||
===22=== | |||
{{Infobox song | |||
|name=22 | |||
|aka= Jingle 1, J1 | |||
|song= | |||
|length= 0:07}} | |||
'''Jingle 1''' is one of the jingles played at the beginning of a level. | |||
{{clear}} | |||
===23 (UNUSED)=== | |||
{{Infobox song | |||
|name=23 | |||
|aka= Jingle 2, J2 | |||
|song= | |||
|length= 0:07}} | |||
'''Jingle 2''' is one of the jingles left unused. | |||
{{clear}} | |||
===24=== | |||
{{Infobox song | |||
|name=24 | |||
|aka= Jingle 3 , J3 | |||
|song= | |||
|length= 0:07}} | |||
'''Jingle 3''' is one of the jingles played at the beginning of a level. | |||
{{clear}} | |||
===25 (UNUSED)=== | |||
{{Infobox song | |||
|name=25 | |||
|aka= Jingle 4, J4 | |||
|song= | |||
|length= 0:07}} | |||
''''Jingle 4''' is one of the jingles left unused. | |||
{{clear}} | |||
===26=== | |||
{{Infobox song | |||
|name=26 | |||
|aka= Jingle 5, J5 | |||
|song= | |||
|length= 0:07}} | |||
'''Jingle 5''' is played after defeating a boss. | |||
{{clear}} | |||
===27=== | |||
{{Infobox song | |||
|name=27 | |||
|aka= Jingle 6, J6 | |||
|song= | |||
|length= 0:07}} | |||
'''Jingle 6''' is one of the jingles played at the beginning of a level. | |||
{{clear}} | |||
===28=== | |||
{{Infobox song | |||
|name=28 | |||
|aka= Jingle 7, J7 | |||
|song= | |||
|length= 0:07}}'''Jingle 7''' can be heard in the background of the [[Music in MediEvil#12|Hall of Heroes]] track. However, it is part of the track and the separate jingle is never played anywhere in the game, with the exception of the Italian ([[MediEvil/SCES-01494|SCES-01494]]) and Spanish ([[MediEvil/SCES-01495|SCES-01495]]) releases, where it replaces the [[Music in MediEvil#37|Game Over]] jingle. | |||
{{clear}} | |||
===29 (UNUSED)=== | |||
{{Infobox song | |||
|name=29 | |||
|aka= Jingle 8, J8 | |||
|song= | |||
|length= 0:07}} | |||
'''Jingle 8''' is one of the jingles left unused. | |||
{{clear}} | |||
===30 (UNUSED)=== | |||
{{Infobox song | |||
|name=30 | |||
|aka= Jingle 9, J9 | |||
|song= | |||
|length= 0:07}} | |||
'''Jingle 9''' is one of the jingles left unused. | |||
{{clear}} | |||
===31 (UNUSED)=== | |||
{{Infobox song | |||
|name=31 | |||
|aka= Jingle 10, J10 | |||
|song= | |||
|length= 0:07}} | |||
'''Jingle 10''' is one of the jingles left unused. | |||
{{clear}} | |||
===32=== | |||
{{Infobox song | |||
|name=32 | |||
|aka= Jingle 11, J11 | |||
|song= | |||
|length= 0:07}} | |||
'''Jingle 11''' is one of the jingles played at the beginning of a level. | |||
{{clear}} | |||
===33 (UNUSED)=== | |||
{{Infobox song | |||
|name=33 | |||
|aka= Jingle 12, J12 | |||
|song= | |||
|length= 0:07}} | |||
'''Jingle 12''' is one of the jingles left unused. Soundwise, the jingle is reminiscent of [[Music in MediEvil#2|IG3]]. | |||
{{clear}} | |||
===34 (UNUSED)=== | |||
{{Infobox song | |||
|name=34 | |||
|aka= Jingle 13, J13 | |||
|song= | |||
|length= 0:07}} | |||
'''Jingle 13''' is one of the jingles left unused. Soundwise, the jingle is reminiscent of [[Music in MediEvil#7|IG4]]. | |||
{{clear}} | |||
===35=== | |||
{{Infobox song | |||
|name=35 | |||
|aka= Jingle 14, J14 | |||
|song= | |||
|length= 0:07}} | |||
'''Jingle 14''' is one of the jingles played at the beginning of a level. | |||
{{clear}} | |||
===36 (UNUSED)=== | |||
{{Infobox song | |||
|name=36 | |||
|aka= Jingle 15, J15 | |||
|song= | |||
|length= 0:07}} | |||
'''Jingle 15''' is one of the jingles left unused. Soundwise, the jingle is reminiscent of [[Music in MediEvil#9|Morten's Dance]]. | |||
{{clear}} | |||
===37=== | |||
{{Infobox song | |||
|name=37 | |||
|aka= Game Over, GOVR | |||
|song= | |||
|length= 0:06}} | |||
'''Track 22''' is used if Daniel dies (again). In the Italian and Spanish versions, it is replaced by [[Music in MediEvil#28|Jingle 7]]. | |||
{{clear}} | |||
==Demo tracklist== | |||
This section lists all the music tracks used in early demo versions of the game. | |||
===1G14 (Demo)=== | |||
{{Infobox song | |||
|name=1G14 | |||
|song= | |||
|length=0:40 | |||
}}A shorter version of '''IG14''' ('''Journey through the Crystal Caves'''). In the ''[[MediEvil Rolling Demo]]'', the track was used in [[The Hilltop Mausoleum (Rolling Demo)|The Hilltop Mausoleum]], [[The Haunted Ruins (Rolling Demo)|The Haunted Ruins]], and [[The Ghost Ship (Rolling Demo)|The Ghost Ship]] levels. In the ''[[MediEvil 0.32 Demo]]'', the track was used in the title level. | |||
{{clear}} | |||
===1G7 (Demo)=== | |||
{{Infobox song | |||
|name=1G7 | |||
|song= | |||
|length=0:42 | |||
}}A shorter version of '''1G7''' ('''A difficult path'''). In the ''MediEvil Rolling Demo'', the track was used in [[The Graveyard (Rolling Demo)|The Graveyard]] and [[The Asylum Grounds (Rolling Demo)|The Asylum Grounds]]. In the ''MediEvil 0.32 Demo'', the track was used in The Graveyard, Cemetery Hill, and the [[Stained Glass Demon]]'s boss fight. | |||
{{clear}} | |||
===1G1A (Demo)=== | |||
{{Infobox song | |||
|name=1G1A | |||
|song= | |||
|length=0:42 | |||
}}A shorter version of '''1G1A''' ('''Dan's Awakening'''). In the ''MediEvil Rolling Demo'', the track was used for [[The Ant Caves (Rolling Demo)|The Ant Caves]], [[The Sleeping Village (Rolling Demo)|The Sleeping Village]], and [[Pools of the Ancient Dead (Rolling Demo)|Pools of the Ancient Dead]]. This track was not used in the ''MediEvil 0.32 Demo'' but can be located within the game files. | |||
{{clear}} | |||
===1G2A (Demo)=== | |||
{{Infobox song | |||
|name=1G2A | |||
|song= | |||
|length=0:42 | |||
}}A shorter version of '''1G2A''' ('''Quest for Vengeance'''). In the ''MediEvil Rolling Demo'', the track was used in [[Scarecrow Fields (Rolling Demo)|Scarecrow Fields]] and [[Pumpkin Gorge (Rolling Demo)|Pumpkin Gorge]] levels. In the ''MediEvil 0.32 Demo'', the track was used in The Hilltop Mausoleum. | |||
{{clear}} | |||
==See also== | |||
*[[Leitmotif]] | |||
==References== | |||
{{Reflist}} |