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<span style="font-size:18px;font-weight:bold;text-align:center">LANGUAGE SELECTION</span> | <span style="font-size:18px;font-weight:bold;text-align:center">LANGUAGE SELECTION</span> | ||
<br>Press | <br>Press ◄ / ► until you see the flag representing your preferred language, then press the [[File:PSB-X.png]] button to select it. | ||
<br><span style="font-size:18px;font-weight:bold;text-align:center">THE CHARACTERS of MEDIEVIL 2™</span> | <br><span style="font-size:18px;font-weight:bold;text-align:center">THE CHARACTERS of MEDIEVIL 2™</span> | ||
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|- | |- | ||
|'''LOAD GAME:''' | |'''LOAD GAME:''' | ||
|Select this option to be moved over to the three coffins at the other end of the room. Each coffin represents one of the three possible saves. Press | |Select this option to be moved over to the three coffins at the other end of the room. Each coffin represents one of the three possible saves. Press ◄ / ► to select the coffin with the save you wish to load and press the [[File:PSB-X.png]] button. | ||
|}<br> | |}<br> | ||
<span style="font-size:18px;font-weight:bold;text-align:center">CONTROLS</span><br> | <span style="font-size:18px;font-weight:bold;text-align:center">CONTROLS</span><br> | ||
If you are using an Analog Controller (DUALSHOCK™), this game can be played using the direction buttons or the left stick. When using the left stick, ensure the ANALOG mode switch is on (the LED will light up Red). Throughout this manual, the symbols | If you are using an Analog Controller (DUALSHOCK™), this game can be played using the direction buttons or the left stick. When using the left stick, ensure the ANALOG mode switch is on (the LED will light up Red). Throughout this manual, the symbols ▲, ▼, ◄ and ► are used to denote the direction you should press the directional buttons or left stick. | ||
These are the default controls, which are used throughout this manual. Alternative configurations are available viat he CONTROL OPTIONS menu (see the "Pause Menu" section in this manual for more information)<br> | These are the default controls, which are used throughout this manual. Alternative configurations are available viat he CONTROL OPTIONS menu (see the "Pause Menu" section in this manual for more information)<br> | ||
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|Toggle weapon | |Toggle weapon | ||
|- | |- | ||
|R1 + | |R1 + ▲, ▼, ◄, ►: | ||
|Hold the R1 button and use the directional buttons / left stick in relation to the direction Dan is facing to make him strafe left or right, or to walk forwards or backwards. | |Hold the R1 button and use the directional buttons / left stick in relation to the direction Dan is facing to make him strafe left or right, or to walk forwards or backwards. | ||
|} | |} | ||
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<span style="font-size:17px;font-weight:bold;text-align:center">SAVING YOUR GAME</span><br> | <span style="font-size:17px;font-weight:bold;text-align:center">SAVING YOUR GAME</span><br> | ||
At certain points in the game, you will be prompted to save your progress. When this happens, select YES to save, then press | At certain points in the game, you will be prompted to save your progress. When this happens, select YES to save, then press ▲ or ▼ to select a save file (A, B or C) and press the [[File:PSB-X.png]] button to complete the save. To switch to the MEMORY CARD in MEMORY CARD slot 2, press the [[File:PSB-T.png]] button, then select your save file as above.<br> | ||
<span style="font-size:17px;font-weight:bold;text-align:center">LOADING SAVED GAMES</span><br> | <span style="font-size:17px;font-weight:bold;text-align:center">LOADING SAVED GAMES</span><br> | ||
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<!--not included: THE GAME SCREEN--> | <!--not included: THE GAME SCREEN--> | ||
<span style="font-size:17px;font-weight:bold;text-align:center">PAUSE MENU</span><br> Press | <span style="font-size:17px;font-weight:bold;text-align:center">PAUSE MENU</span><br> Press ▲ / ▼ to highlight an option, then press the [[File:PSB-X.png]] button to select: | ||
{|style="text-align:left" width="100%" | {|style="text-align:left" width="100%" | ||
|- | |- | ||
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|- | |- | ||
|FX VOLUME: | |FX VOLUME: | ||
|Move the slider | |Move the slider ◄/► to decrease/increase the sound effects volume | ||
|- | |- | ||
|SPEECH VOLUME: | |SPEECH VOLUME: | ||
|Move the slider | |Move the slider ◄/► to decrease/increase the speech volume | ||
|- | |- | ||
|MUSIC VOLUME: | |MUSIC VOLUME: | ||
|Move the slider | |Move the slider ◄/► to decrease/increase the music volume | ||
|- | |- | ||
|SCREEN ADJUST: | |SCREEN ADJUST: | ||
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|- | |- | ||
|VIEW CONTROLS: | |VIEW CONTROLS: | ||
|Press the [[File:PSB-X.png]] button to view default controls. <br> Press | |Press the [[File:PSB-X.png]] button to view default controls. <br> Press ▲ / ▼ to scroll through the menu. | ||
|- | |- | ||
|BUTTON LAYOUT: | |BUTTON LAYOUT: | ||
|Press | |Press ◄/► to select from one of three preset button layouts. Check each button layout in the VIEW CONTROLS option. | ||
|- | |- | ||
|VIBRATION: | |VIBRATION: | ||
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<span style="font-size:18px;font-weight:bold;text-align:center">USING [[:category:MediEvil 2 inventory|DAN'S INVENTORY]]</span><br> | <span style="font-size:18px;font-weight:bold;text-align:center">USING [[:category:MediEvil 2 inventory|DAN'S INVENTORY]]</span><br> | ||
As you progress through the adventure, you will find many useful items. Once collected, these are automatically stored into Dan's inventory. To use them, press the SELECT button to open your inventory, then press | As you progress through the adventure, you will find many useful items. Once collected, these are automatically stored into Dan's inventory. To use them, press the SELECT button to open your inventory, then press ◄/► to highlight an object, and press the [[File:PSB-X.png]] button to select it. To equip a weapon highlight one of the two weapon slots and press the [[File:PSB-X.png]] button a second time, to exit the inventory press the SELECT or [[File:PSB-T.png]] button. Use the ▲/▼ Directional buttons to move to another level of items. [[:category:Weapons and shields (MediEvil 2)|Weapons and shields]] are found on the first two lines, with [[:Category:Other items (MediEvil 2)|other items]] below. Some items are only usable at certain points in the game. If you are attempting to use an item in the wrong place, a 'clunking' sound will play.<br> | ||
<span style="font-size:18px;font-weight:bold;text-align:center">[[Chalice of Souls|THE LEGENDARY CHALICE OF SOULS]]</span><br> | <span style="font-size:18px;font-weight:bold;text-align:center">[[Chalice of Souls|THE LEGENDARY CHALICE OF SOULS]]</span><br> | ||
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<span style="font-size:17px;font-weight:bold;text-align:center">3. THE PROJECTOR</span><br> | <span style="font-size:17px;font-weight:bold;text-align:center">3. THE PROJECTOR</span><br> | ||
The projector shows you images of different locations across London. Here, the Professor will brief you on your next mission. Step on the floor-plate, then press the [[File:PSB-S.png]] button to hear the briefing, the [[File:PSB-X.png]] button to begin the mission or the [[File:PSB-T.png]] button to cancel the selection and return to the lab. Press | The projector shows you images of different locations across London. Here, the Professor will brief you on your next mission. Step on the floor-plate, then press the [[File:PSB-S.png]] button to hear the briefing, the [[File:PSB-X.png]] button to begin the mission or the [[File:PSB-T.png]] button to cancel the selection and return to the lab. Press ◄ or ► to choose from the locations available to you. Once you've made your selection, you will be offered the change to save your game.<br> | ||
<span style="font-size:18px;font-weight:bold;text-align:center">BEGINNING YOUR QUEST<br>(A FEW THINGS YOU MIGHT NEED TO KNOW)</span><br> | <span style="font-size:18px;font-weight:bold;text-align:center">BEGINNING YOUR QUEST<br>(A FEW THINGS YOU MIGHT NEED TO KNOW)</span><br> | ||
<span style="font-size: | <span style="font-size:15px;font-weight:bold;text-align:center">WINSTON, THE HELP GHOST</span><br> | ||
Winston has been sent by the Professor to help you. Whenever you see his spectral trail (a glowing cloud of particles), walk up to it and press the [[File:PSB-X.png]] button. Winston will offer you advice or warn you about impending doom. He's an enthusiastic little fella, but take heed - he can often be a little cryptic, so his advice may not be as straight-forward as it first seems.<br> | Winston has been sent by the Professor to help you. Whenever you see his spectral trail (a glowing cloud of particles), walk up to it and press the [[File:PSB-X.png]] button. Winston will offer you advice or warn you about impending doom. He's an enthusiastic little fella, but take heed - he can often be a little cryptic, so his advice may not be as straight-forward as it first seems.<br> | ||
<span style="font-size: | <span style="font-size:15px;font-weight:bold;text-align:center">THE SPIV</span><br> | ||
An old cockney term for a petty crook who can turn his hand to anything as long as it doesn't involve hard work. Though he's an unsavoury character, The Spiv is a useful contact - he can get you ammunition for your weapons... for a price. | An old cockney term for a petty crook who can turn his hand to anything as long as it doesn't involve hard work. Though he's an unsavoury character, The Spiv is a useful contact - he can get you ammunition for your weapons... for a price. | ||
To buy items from the Spiv, walk up to him and press the [[File:PSB-X.png]] button. A menu will open - press the [[File:PSB-X.png]] button to select PROVISION (or, once you've gained the enchanted sword, SERVICES), then select the item you require by pressing | To buy items from the Spiv, walk up to him and press the [[File:PSB-X.png]] button. A menu will open - press the [[File:PSB-X.png]] button to select PROVISION (or, once you've gained the enchanted sword, SERVICES), then select the item you require by pressing ▲ or ▼ to highlight it, then press the [[File:PSB-X.png]] button. Press the [[File:PSB-X.png]] button again to continue to purchase items until you have either bought as many as you can carry or you have run out of money. | ||
In that screen you will see an icon of an item and the number of items of that type you can buy, and another number to the right of it, indicating how much it will cost you to buy. Note that you can only purchase the given amount of that item - for instance, if you wish to buy 30 shots for you [[pistol]], you will still be charged 30G for 50 shots. The amount you already own of the given item will be displayed in the bottom border.<br> | In that screen you will see an icon of an item and the number of items of that type you can buy, and another number to the right of it, indicating how much it will cost you to buy. Note that you can only purchase the given amount of that item - for instance, if you wish to buy 30 shots for you [[pistol]], you will still be charged 30G for 50 shots. The amount you already own of the given item will be displayed in the bottom border.<br> | ||
<span style="font-size: | <span style="font-size:15px;font-weight:bold;text-align:center">[[Treasure|TREASURE]]</span><br> | ||
Any treasure that you find will go into your money pile at the top of the screen. You can then use this to buy items from the Spiv. Learn to spend wisely though, there may be items you can get for free that will cost you dearly if bought from the Spiv... | Any treasure that you find will go into your money pile at the top of the screen. You can then use this to buy items from the Spiv. Learn to spend wisely though, there may be items you can get for free that will cost you dearly if bought from the Spiv...<br> | ||
<span style="font-size:15px;font-weight:bold;text-align:center">ENERGY LEVELS and LIFE BOTTLES</span><br> | |||
At the top of the game-screen you'll see a green bar. This is Dan's energy meter. When this is empty, Dan will die. However, energy bottles may be found that if kept stocked up, will automatically restore him to full 'health'. You can refill both your life bar and any empty life bottles at Health Fountains, which you'll see through your travels. Simply step into the green eruptions of the fountain and wait until you've either filled your life bar and bottles, or the fountain's natural source of power has been exhausted. You might also find small vials containing life energy, which you can use as a top-up measure. Once the energy bar and all your life bottles are empty it's "GAME OVER". <!--(Clue: There are a couple of life bottles hidden in Sir Dan's crypt at the start of the game).--> | |||
When you encounter boss enemies, you'll see that they too have an energy bar. You must try to deplte it before they can kill you. It's up to you to work out which weapons work best, but as a general rule, projectile weapons work better on enemies you can't reach.<br> | |||
<span style="font-size:15px;font-weight:bold;text-align:center">KEYS</span><br> | |||
Some areas can only be accessed if you have the correct key or combination of keys. Look around as keys can often be found in hidden areas or might even be carried about by enemies.<br> | |||
<span style="font-size:15px;font-weight:bold;text-align:center">TREASURE CHESTS</span><br> | |||
Occasionally you'll see a treasure chest dotted about various locations. Bash these open to retrieve their contents. You might find something useful... or even explosive!<br> | |||
<span style="font-size:15px;font-weight:bold;text-align:center">TREASURE CHESTS</span><br> | |||
You begin the game in The Great Museum and Winston the Help Ghost will be waiting to help you out. Pay attention to what he says, then explore the museum. Dotted around the museum you'll find books resting on lecterns. Some are history books, telling the story of the exhibits. Some offer advice and hints designed to help with your quest. | |||
Whenever you see a book, stand in front of it, then press the [[File:PSB-X.png]] button. If necessary, use the ▲/▼ directional buttons to scroll through the text.<br> | |||
<span style="font-size:17px;font-weight:bold;text-align:center">WEAPONS</span><br> | |||
As Sir Dan starts his quest the only weapon available to him is his own arm, which he can rip off to defend himself. Elsewhere in the museum are a sword and a pistol, which will come in handy when attacking enemies from afar. As Sir Dan progresses through the game, the Professor will build for him new weapons that, in certain situations, can be used to better effect than his sword. Once you have two or more weapons, you can store them close to hand and toggle between them during battle (this is especially useful when facing enemies whose weaknesses are only temporarily open to attack). | |||
Select two weapons from your inventory, then hold down the L1 button and tap the [[File:PSB-S.png]] button. You can do this at any time, even when running away from the enemy... not that a brave warrior ever runs away, you understand. | |||
Here are some of the many weapons you might find during your adventure:<br> | |||
<span style="font-size:15px;font-weight:bold;text-align:center">[[Arm|ARM]]</span><br> | |||
Dan can remove his arm and use it as a club, or throw it at enemies. A weak attack, this should only be used when all else fails.<br> | |||
<span style="font-size:15px;font-weight:bold;text-align:center">[[Cane Stick|CANE STICK]]</span><br> | |||
As the Professor says, "No modern Knight should be seen without one." Experiment with its power-up attack for maximum effect.<br> | |||
<span style="font-size:15px;font-weight:bold;text-align:center">[[Hammer|HAMMER]]</span><br> | |||
Reputed to have been fashioned by Thor, God of Thunder, this weapon can give enemies a really bad headache.<br> | |||
<span style="font-size:15px;font-weight:bold;text-align:center">[[Axe|AXE]]</span><br> | |||
Another heavy-duty weapon, the axe can cleave enemies in half or give them a nasty razor-cut.<br> | |||
<span style="font-size:15px;font-weight:bold;text-align:center">[[Pistol|PISTOL]]</span><br> | |||
Handy for attacking enemies while keeping your distance. <br> '''Ammunition:''' Standard bullets, 200 capacity @ 30 gold pieces for 50<br> | |||
<span style="font-size:15px;font-weight:bold;text-align:center">[[Crossbow|CROSSBOW]]</span><br> | |||
Another long-distance attack, the cross-bow fires steel arrows right at the enemy. A variation of this can be found which fires burning arrows.<br> '''Ammunition:''' Standard bolts, 200 capacity @ 50 gold pieces for 50<br> | |||
<span style="font-size:15px;font-weight:bold;text-align:center">[[Gatling Gun|GATLING GUN]]</span><br> | |||
A good weapon for 'mowing' down multiple enemies.<br> '''Ammunition:''' Standard bullets, 999 capacity @ 40 gold pieces for 50 | |||
Should, for any reason, Dan lose his weapons, he will improvise by tearing off his arm and using it as a kosh. You don't want it to stay like this for too long though. Try to "rearm" yourself as quickly as possible.<br> | |||
<span style="font-size:15px;font-weight:bold;text-align:center">SHIELDS</span><br> | |||
Shields can be found here and there in certain levels. They can offer some defence, but they do wear down and will need to be replaced every now and again. Keep an eye on the Shield icon at the top of the screen and try to keep it at maximum strength. As you progress through the game you might need stronger defence. Have a chat with the Professor and he'll try to make sure you're looked after. |