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DansFriend (talk | contribs) (→Souls needed: Explaining how the souls needed are calculated.) |
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===''MediEvil''=== | ===''MediEvil''=== | ||
====Souls needed==== | ====Souls needed==== | ||
{{ | {{Original research|section|author=[[User:DansFriend|Dan's Friend]]}} | ||
The amount of souls needed to collect a chalice in a given level is determined by the following formula:<br><code>(Total Souls in Level * Chalice Modifier) [[wikipedia:Bitwise operation#Bit shifts|>>]] 12</code> | |||
For example, the total amount of souls in [[The Graveyard]] is '''44''' and the level's chalice modifier is '''2458'''. Therefore: | |||
<pre> | |||
(44 * 2458) >> 12 | |||
108152 >> 12 = 26 | |||
</pre> | |||
There are four chalice modifiers used in the game: | |||
*'''3687''' - the chalice modifier for most levels. This makes it so that around '''85-90%''' of a level's total amount of souls needs to be collected to fill the chalice. | |||
*'''2458''' - [[The Graveyard]]'s chalice modifier. This reduces the number of souls needed to collect the chalice to about '''59%''' of the total amount, presumably because this is the first level with a chalice. | |||
*'''3072''' - [[The Pumpkin Serpent]]'s chalice modifier. This reduces the amount of souls needed to about '''73%'''. This was likely done because several [[Pumpkin Plant]]s are set to spawn around the [[Pumpkin King]] periodically and waiting for them all to spawn can take quite a while. | |||
*'''3891''' - [[The Haunted Ruins]]'s chalice modifier. This increases the amount of souls needed to about '''92%''' of the total amount in the level. This is likely so that the player is forced to collect the chalice during the countdown sequence. | |||
====Locations==== | ====Locations==== | ||
{{Empty section}} | {{Empty section}} |