17,076
edits
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DansFriend (talk | contribs) |
DansFriend (talk | contribs) (→Formula: Explaining bitshifting a little more.) |
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Line 131: | Line 131: | ||
<pre> | <pre> | ||
(44 * 2458) >> 12 | (44 * 2458) >> 12 | ||
108152 >> 12 | 108152 >> 12 | ||
</pre> | </pre> | ||
Converting the decimal number '''108152''' into binary gives us '''11010011001111000''' from which we will discard the last 12 digits: | |||
<pre> | |||
11010011001111000 >> 12 = 11010 | |||
</pre> | |||
Then we convert the binary number '''11010''' back to decimal, which gives us the result: '''26'''. | |||
======Chalice modifiers====== | |||
There are four chalice modifiers used in the game: | There are four chalice modifiers used in the game: | ||
*'''2458''' - [[The Graveyard]]'s chalice modifier. This reduces the number of souls needed to collect the chalice to about '''59%''' of the total amount, presumably because this is the first level with a chalice. | *'''2458''' - [[The Graveyard]]'s chalice modifier. This reduces the number of souls needed to collect the chalice to about '''59%''' of the total amount, presumably because this is the first level with a chalice. |