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The level can be accessed in the ''[[MediEvil ECTS Pre-Alpha]]'', but only via hacking. Being a part of the game's swamp section, The Muddy Riverbank is somewhat similar to the [[Pools Of The Ancient Dead]], but features many dragon bones and a muddy vertical section that needs to be climbed in order to exit the level. Due to the level's unfinished state, there are no enemies to fight, or items to collect. However, the level's [[VLO]] suggests that [[Armoured Knights]] were set to appear in the level. | The level can be accessed in the ''[[MediEvil ECTS Pre-Alpha]]'', but only via hacking. Being a part of the game's swamp section, The Muddy Riverbank is somewhat similar to the [[Pools Of The Ancient Dead]], but features many dragon bones and a muddy vertical section that needs to be climbed in order to exit the level. Due to the level's unfinished state, there are no enemies to fight, or items to collect. However, the level's [[VLO]] suggests that [[Armoured Knights]] were set to appear in the level. | ||
In the ''[[MediEvil/SCES-00311/0.28|MediEvil 0.28]]'' development build, The Muddy Riverbank can be seen in an early version of the [[Land Map]]. It is located in the same position as [[the Lake]] in the final game. | In the ''[[MediEvil/SCES-00311/0.28|MediEvil 0.28]]'' development build, The Muddy Riverbank can be seen in an early version of the [[Land Map]]. It is located in the same position as [[the Lake]] in the final game. | ||
According to [[Jason Wilson's notes]], at some point in development, The Muddy Riverbank would have become accessible after collecting all [[Soul Helmet|shields]] for [[the Boat Man]] in the Pools Of The Ancient Dead.<ref name="Jason's note"></ref> This is likely after The River and The Mud Slide levels were already cut. | According to [[Jason Wilson's notes]], at some point in development, The Muddy Riverbank would have become accessible after collecting all [[Soul Helmet|shields]] for [[the Boat Man]] in the Pools Of The Ancient Dead.<ref name="Jason's note"></ref> This is likely after The River and The Mud Slide levels were already cut. | ||
== | ==In promotional materials== | ||
A few scenes featuring the level appear in an old promotional trailer; [[Dan]] can be seen crossing a long wooden bridge which leads to an area full of [[dragon]] bones, where [[Armoured Knights]], [[Mud Knights]], and [[Ghouls]] can also be encountered. | |||
{{Comparison | |||
|leftname=''MediEvil ECTS Pre-Alpha'' | |||
|left=[[File:MediEvilECTSPreAlpha-TheMuddyRiverbank-Comparison1.gif]] | |||
|rightname=''MediEvil'' trailer | |||
|right=[[File:MediEvil-TheMuddyRiverbank.gif]] | |||
}} | |||
==In the final game== | |||
Although the level didn't make it into the final game, a few of its elements were introduced into [[The Gallows Gauntlet]] level starting with development build [[MediEvil/SCES-00311/0.39|0.39]], most notably the Dragon Gate. | Although the level didn't make it into the final game, a few of its elements were introduced into [[The Gallows Gauntlet]] level starting with development build [[MediEvil/SCES-00311/0.39|0.39]], most notably the Dragon Gate. | ||
{{Comparison | {{Comparison |