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|music = [[IG3]] | |music = [[IG3]] | ||
|aka = The Hall of Mirrors{{TwitterRef|Sorrell|1441435179042492421|September 24, 2021|quote=…The Hall of Mirrors was a mirror filled ‘maze’ where doppelgänger Dans were supposed to emerge from the mirrors to battle you.}} | |aka = The Hall of Mirrors{{TwitterRef|Sorrell|1441435179042492421|September 24, 2021|quote=…The Hall of Mirrors was a mirror filled ‘maze’ where doppelgänger Dans were supposed to emerge from the mirrors to battle you.}} | ||
|plevel=[[The Entrance Hall|24. The Entrance Hall]]{{Gameref|Rolling-Demo}} | |plevel=[[MediEvil ECTS Pre-Alpha/The Entrance Hall|24. The Entrance Hall]]{{Gameref|Rolling-Demo}} | ||
|nlevel=[[The Hub|26. The Hub]]{{Gameref|Rolling-Demo}} | |nlevel=[[The Hub|26. The Hub]]{{Gameref|Rolling-Demo}} | ||
}}'''The Halls of Illusion''' is a level that was cut from ''[[MediEvil]].''{{Gameref|Rolling-Demo}} According to the game's producer, [[Chris Sorrell]], the level was a 'maze' featuring a lot of mirror-based puzzles. The primary enemies would have been [[Dan]]'s [[doppelgängers]] who would emerge out of the mirrors to fight him.{{Siteref|MediEvil-Boards|12662|MediEvil developers - Q&A;|May 7, 2013}}{{TwitterRef|Sorrell-Ref|1441435179042492421}} | }}'''The Halls of Illusion''' is a level that was cut from ''[[MediEvil]].''{{Gameref|Rolling-Demo}} According to the game's producer, [[Chris Sorrell]], the level was a 'maze' featuring a lot of mirror-based puzzles. The primary enemies would have been [[Dan]]'s [[doppelgängers]] who would emerge out of the mirrors to fight him.{{Siteref|MediEvil-Boards|12662|MediEvil developers - Q&A;|May 7, 2013}}{{TwitterRef|Sorrell-Ref|1441435179042492421}} |