The Halls of Illusion: Difference between revisions

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|plevel=[[MediEvil ECTS Pre-Alpha/The Entrance Hall|24. The Entrance Hall]]{{Gameref|Rolling-Demo}}
|plevel=[[MediEvil ECTS Pre-Alpha/The Entrance Hall|24. The Entrance Hall]]{{Gameref|Rolling-Demo}}
|nlevel=[[The Hub|26. The Hub]]{{Gameref|Rolling-Demo}}
|nlevel=[[The Hub|26. The Hub]]{{Gameref|Rolling-Demo}}
}}'''The Halls of Illusion''' is a level that was cut from ''[[MediEvil]].''{{Gameref|Rolling-Demo}} According to the game's producer, [[Chris Sorrell]], the level was a 'maze' featuring a lot of mirror-based puzzles. The primary enemies would have been [[Dan]]'s [[doppelgängers]] who would emerge out of the mirrors to fight him.{{Siteref|MediEvil-Boards|12662|MediEvil developers - Q&A;|May 7, 2013}}{{TwitterRef|Sorrell-Ref|1441435179042492421}}
}}{{LocationMediEvil|bgclass=early-gallowmere-bg|bgposition=60% -12%}}'''The Halls of Illusion''' is a level that was cut from ''[[MediEvil]].''{{Gameref|Rolling-Demo}} According to the game's producer, [[Chris Sorrell]], the level was a 'maze' featuring a lot of mirror-based puzzles. The primary enemies would have been [[Dan]]'s [[doppelgängers]] who would emerge out of the mirrors to fight him.{{Siteref|MediEvil-Boards|12662|MediEvil developers - Q&A;|May 7, 2013}}{{TwitterRef|Sorrell-Ref|1441435179042492421}}


A very rough version of the level appears in the ''[[MediEvil ECTS Pre-Alpha]]''. No enemies or items are present in the level at this early stage, but its [[WAD]] and [[VLO]] confirm that Dan's doppelgängers were set to appear here.
A very rough version of the level appears in the ''[[MediEvil ECTS Pre-Alpha]]''. No enemies or items are present in the level at this early stage, but its [[WAD]] and [[VLO]] confirm that Dan's doppelgängers were set to appear here.